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	<title>Kontagent Kaleidoscope &#187; kontagent</title>
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		<title>Winning the Social Gambling War</title>
		<link>http://kaleidoscope.kontagent.com/2012/05/15/winning-the-social-gambling-war/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=winning-the-social-gambling-war</link>
		<comments>http://kaleidoscope.kontagent.com/2012/05/15/winning-the-social-gambling-war/#comments</comments>
		<pubDate>Tue, 15 May 2012 22:29:59 +0000</pubDate>
		<dc:creator>Catherine Mylinh</dc:creator>
				<category><![CDATA[Big data]]></category>
		<category><![CDATA[Data science]]></category>
		<category><![CDATA[Mobile analytics]]></category>
		<category><![CDATA[Social analytics]]></category>
		<category><![CDATA[Social and Mobile Casinos]]></category>
		<category><![CDATA[User analytics]]></category>
		<category><![CDATA[big data]]></category>
		<category><![CDATA[customer economics]]></category>
		<category><![CDATA[facebook]]></category>
		<category><![CDATA[Facebook games]]></category>
		<category><![CDATA[increase acquisition]]></category>
		<category><![CDATA[increase monetization]]></category>
		<category><![CDATA[increase retention]]></category>
		<category><![CDATA[kontagent]]></category>
		<category><![CDATA[Las Vegas]]></category>
		<category><![CDATA[lifetime value]]></category>
		<category><![CDATA[mobile apps]]></category>
		<category><![CDATA[mobile casino games]]></category>
		<category><![CDATA[mobile games]]></category>
		<category><![CDATA[online gambling]]></category>
		<category><![CDATA[playtika]]></category>
		<category><![CDATA[social analytics]]></category>
		<category><![CDATA[social casino games]]></category>

		<guid isPermaLink="false">http://kaleidoscope.kontagent.com/?p=2267</guid>
		<description><![CDATA[It’s becoming clear that casino games are the next big social game genre.

Take a look at the image above, provided by Kontagent. Casino games are surpassing farm games as the darlings of social networks: The growth of monthly active users (MAUs) for farm games is slowing, while that of social casino games is generating higher revenues--seven times, to be precise--than the casual games category.

Furthermore, with downward pressure on Facebook’s stock from their falling revenues, it’s become increasingly likely that they will soon allow real-money gambling on their platform. Couple that with evidence that legislation may open up parts of the US market to online gambling, and you have a perfect storm forming that game developers would be foolish to ignore.]]></description>
			<content:encoded><![CDATA[<p><a href="http://kaleidoscope.kontagent.com/wp-content/uploads/2012/05/Screen-Shot-2012-05-11-at-11.37.51-AM.png" target="_blank"><img class="aligncenter size-full wp-image-2270" title="Kontagent kScope - Social Casino Games MoM Growth" src="http://kaleidoscope.kontagent.com/wp-content/uploads/2012/05/Screen-Shot-2012-05-11-at-11.37.51-AM.png" alt="" width="466" height="344" /></a></p>
<p><em>by kScope guest contributor</em><br />
<strong><em>Tyler York,</em> </strong><em><strong>Marketing and Customer Development, Betable<br />
</strong></em></p>
<p>It’s becoming clear that casino games are the next big social game genre.</p>
<p>Take a look at the image above, provided by Kontagent. <a href="http://venturebeat.com/2012/04/27/casino-games-surpass-farm-games-as-the-darlings-of-social-networks/" target="_blank">Casino games are surpassing farm games as the darlings of social networks</a>: The growth of monthly active users (MAUs) for farm games is slowing, while that of social casino games is generating higher revenues&#8211;seven times, to be precise&#8211;than the casual games category.</p>
<p>Furthermore, with downward pressure on Facebook’s stock from its falling revenues, it’s become increasingly likely that it will soon <a href="http://techcrunch.com/2011/11/30/facebook-in-talks-to-open-platform-for-real-money-gambling-in-the-uk/" target="_blank">allow</a><a href="http://techcrunch.com/2011/11/30/facebook-in-talks-to-open-platform-for-real-money-gambling-in-the-uk/"> </a><a href="http://techcrunch.com/2011/11/30/facebook-in-talks-to-open-platform-for-real-money-gambling-in-the-uk/" target="_blank">real</a><a href="http://techcrunch.com/2011/11/30/facebook-in-talks-to-open-platform-for-real-money-gambling-in-the-uk/">-</a><a href="http://techcrunch.com/2011/11/30/facebook-in-talks-to-open-platform-for-real-money-gambling-in-the-uk/">money</a><a href="http://techcrunch.com/2011/11/30/facebook-in-talks-to-open-platform-for-real-money-gambling-in-the-uk/"> </a><a href="http://techcrunch.com/2011/11/30/facebook-in-talks-to-open-platform-for-real-money-gambling-in-the-uk/">gambling</a><a href="http://techcrunch.com/2011/11/30/facebook-in-talks-to-open-platform-for-real-money-gambling-in-the-uk/"> </a><a href="http://techcrunch.com/2011/11/30/facebook-in-talks-to-open-platform-for-real-money-gambling-in-the-uk/">on</a><a href="http://techcrunch.com/2011/11/30/facebook-in-talks-to-open-platform-for-real-money-gambling-in-the-uk/" target="_blank"> its </a><a href="http://techcrunch.com/2011/11/30/facebook-in-talks-to-open-platform-for-real-money-gambling-in-the-uk/">platform</a>. Couple that with evidence that legislation may open up <a href="http://www.northjersey.com/news/business/031712_NJ_pursues_more_options_for_gamblers.html" target="_blank">parts</a><a href="http://www.northjersey.com/news/business/031712_NJ_pursues_more_options_for_gamblers.html"> </a><a href="http://www.northjersey.com/news/business/031712_NJ_pursues_more_options_for_gamblers.html">of</a> <a href="http://latimesblogs.latimes.com/california-politics/2012/02/senate-leader-cosponsors-california-internet-gambling-bill.html">the</a><a href="http://latimesblogs.latimes.com/california-politics/2012/02/senate-leader-cosponsors-california-internet-gambling-bill.html"> </a><a href="http://latimesblogs.latimes.com/california-politics/2012/02/senate-leader-cosponsors-california-internet-gambling-bill.html">U.S.</a><a href="http://latimesblogs.latimes.com/california-politics/2012/02/senate-leader-cosponsors-california-internet-gambling-bill.html"> </a><a href="http://latimesblogs.latimes.com/california-politics/2012/02/senate-leader-cosponsors-california-internet-gambling-bill.html">market</a> to online gambling, and you have a <a href="http://blog.betable.com/the-merger-of-gambling-and-social-gaming-is-inevitable/">perfect</a><a href="http://blog.betable.com/the-merger-of-gambling-and-social-gaming-is-inevitable/"> </a><a href="http://blog.betable.com/the-merger-of-gambling-and-social-gaming-is-inevitable/">storm</a><a href="http://blog.betable.com/the-merger-of-gambling-and-social-gaming-is-inevitable/"> </a><a href="http://blog.betable.com/the-merger-of-gambling-and-social-gaming-is-inevitable/">forming</a> that game developers would be foolish to ignore.<span id="more-2267"></span></p>
<p>The smart gambling companies have already made their moves into the social space. With <a href="http://venturebeat.com/2012/01/13/slot-machine-maker-international-game-technology-pays-500m-for-facebook-casino-game-maker-double-down-interactive/">IGT</a><a href="http://venturebeat.com/2012/01/13/slot-machine-maker-international-game-technology-pays-500m-for-facebook-casino-game-maker-double-down-interactive/">&#8216;</a><a href="http://venturebeat.com/2012/01/13/slot-machine-maker-international-game-technology-pays-500m-for-facebook-casino-game-maker-double-down-interactive/">s</a><a href="http://venturebeat.com/2012/01/13/slot-machine-maker-international-game-technology-pays-500m-for-facebook-casino-game-maker-double-down-interactive/"> </a><a href="http://venturebeat.com/2012/01/13/slot-machine-maker-international-game-technology-pays-500m-for-facebook-casino-game-maker-double-down-interactive/">purchase</a><a href="http://venturebeat.com/2012/01/13/slot-machine-maker-international-game-technology-pays-500m-for-facebook-casino-game-maker-double-down-interactive/"> </a><a href="http://venturebeat.com/2012/01/13/slot-machine-maker-international-game-technology-pays-500m-for-facebook-casino-game-maker-double-down-interactive/">of</a><a href="http://venturebeat.com/2012/01/13/slot-machine-maker-international-game-technology-pays-500m-for-facebook-casino-game-maker-double-down-interactive/"> </a><a href="http://venturebeat.com/2012/01/13/slot-machine-maker-international-game-technology-pays-500m-for-facebook-casino-game-maker-double-down-interactive/">Double</a><a href="http://venturebeat.com/2012/01/13/slot-machine-maker-international-game-technology-pays-500m-for-facebook-casino-game-maker-double-down-interactive/"> </a><a href="http://venturebeat.com/2012/01/13/slot-machine-maker-international-game-technology-pays-500m-for-facebook-casino-game-maker-double-down-interactive/">Down</a><a href="http://venturebeat.com/2012/01/13/slot-machine-maker-international-game-technology-pays-500m-for-facebook-casino-game-maker-double-down-interactive/"> </a><a href="http://venturebeat.com/2012/01/13/slot-machine-maker-international-game-technology-pays-500m-for-facebook-casino-game-maker-double-down-interactive/">Interactive</a> and <a href="http://blog.betable.com/doubledown-acquisition-facebook-gambling/">Caesar</a><a href="http://blog.betable.com/doubledown-acquisition-facebook-gambling/">&#8216;</a><a href="http://blog.betable.com/doubledown-acquisition-facebook-gambling/">s</a><a href="http://blog.betable.com/doubledown-acquisition-facebook-gambling/"> </a><a href="http://blog.betable.com/doubledown-acquisition-facebook-gambling/">purchase</a><a href="http://blog.betable.com/doubledown-acquisition-facebook-gambling/"> </a><a href="http://blog.betable.com/doubledown-acquisition-facebook-gambling/">of</a><a href="http://blog.betable.com/doubledown-acquisition-facebook-gambling/"> </a><a href="http://blog.betable.com/doubledown-acquisition-facebook-gambling/">Playtika</a>,* gambling companies have snapped up the two largest existing social casino games. The savviest social game companies aren’t far behind them, with multiple companies creating their own casino games and <a href="http://online.wsj.com/article/SB10001424052970204301404577173173534535212.html">Zynga</a><a href="http://online.wsj.com/article/SB10001424052970204301404577173173534535212.html"> </a><a href="http://online.wsj.com/article/SB10001424052970204301404577173173534535212.html">aggressively</a><a href="http://online.wsj.com/article/SB10001424052970204301404577173173534535212.html"> </a><a href="http://online.wsj.com/article/SB10001424052970204301404577173173534535212.html">moving</a><a href="http://online.wsj.com/article/SB10001424052970204301404577173173534535212.html"> </a><a href="http://online.wsj.com/article/SB10001424052970204301404577173173534535212.html">into</a><a href="http://online.wsj.com/article/SB10001424052970204301404577173173534535212.html"> </a><a href="http://online.wsj.com/article/SB10001424052970204301404577173173534535212.html">real</a><a href="http://online.wsj.com/article/SB10001424052970204301404577173173534535212.html">-</a><a href="http://online.wsj.com/article/SB10001424052970204301404577173173534535212.html">money</a><a href="http://online.wsj.com/article/SB10001424052970204301404577173173534535212.html"> </a><a href="http://online.wsj.com/article/SB10001424052970204301404577173173534535212.html">gaming</a>.</p>
<p>The threat comes from both sides. Social game companies have intricate knowledge of social game mechanics and their existing user bases. They can also “flip on” real-money play in their existing games and be a huge threat. Gambling companies can afford to spend <a href="http://www.bwinparty.com/Investors/KPI%20and%20Financial%20Data.aspx">hundreds</a><a href="http://www.bwinparty.com/Investors/KPI%20and%20Financial%20Data.aspx"> </a><a href="http://www.bwinparty.com/Investors/KPI%20and%20Financial%20Data.aspx">of</a><a href="http://www.bwinparty.com/Investors/KPI%20and%20Financial%20Data.aspx"> </a><a href="http://www.bwinparty.com/Investors/KPI%20and%20Financial%20Data.aspx">dollars</a><a href="http://www.bwinparty.com/Investors/KPI%20and%20Financial%20Data.aspx"> </a><a href="http://www.bwinparty.com/Investors/KPI%20and%20Financial%20Data.aspx">per</a><a href="http://www.bwinparty.com/Investors/KPI%20and%20Financial%20Data.aspx"> </a><a href="http://www.bwinparty.com/Investors/KPI%20and%20Financial%20Data.aspx">player</a> to acquire users, and they are experts in capturing and retaining <a href="http://en.wikipedia.org/wiki/High_roller" target="_blank">whales</a>. They can bring massive war chests and marketing knowledge to any fight.</p>
<p><a href="http://www.flickr.com/photos/x-ray_delta_one/4852178394/" target="_blank"><img class="aligncenter size-full wp-image-2269" title="World War One … 1918 by x-ray delta one, on Flickr" src="http://kaleidoscope.kontagent.com/wp-content/uploads/2012/05/World-War-One-…-1918-by-x-ray-delta-one-on-Flickr.jpg" alt="" width="435" height="307" /></a></p>
<p>So game companies, <a href="http://kaleidoscope.kontagent.com/2012/04/12/casino-games-are-the-new-battlefield-choose-your-weapon/">if</a><a href="http://kaleidoscope.kontagent.com/2012/04/12/casino-games-are-the-new-battlefield-choose-your-weapon/"> </a><a href="http://kaleidoscope.kontagent.com/2012/04/12/casino-games-are-the-new-battlefield-choose-your-weapon/">social</a><a href="http://kaleidoscope.kontagent.com/2012/04/12/casino-games-are-the-new-battlefield-choose-your-weapon/"> </a><a href="http://kaleidoscope.kontagent.com/2012/04/12/casino-games-are-the-new-battlefield-choose-your-weapon/">gambling</a><a href="http://kaleidoscope.kontagent.com/2012/04/12/casino-games-are-the-new-battlefield-choose-your-weapon/"> </a><a href="http://kaleidoscope.kontagent.com/2012/04/12/casino-games-are-the-new-battlefield-choose-your-weapon/">games</a><a href="http://kaleidoscope.kontagent.com/2012/04/12/casino-games-are-the-new-battlefield-choose-your-weapon/"> </a><a href="http://kaleidoscope.kontagent.com/2012/04/12/casino-games-are-the-new-battlefield-choose-your-weapon/">are</a><a href="http://kaleidoscope.kontagent.com/2012/04/12/casino-games-are-the-new-battlefield-choose-your-weapon/"> </a><a href="http://kaleidoscope.kontagent.com/2012/04/12/casino-games-are-the-new-battlefield-choose-your-weapon/">the</a><a href="http://kaleidoscope.kontagent.com/2012/04/12/casino-games-are-the-new-battlefield-choose-your-weapon/"> </a><a href="http://kaleidoscope.kontagent.com/2012/04/12/casino-games-are-the-new-battlefield-choose-your-weapon/">new</a><a href="http://kaleidoscope.kontagent.com/2012/04/12/casino-games-are-the-new-battlefield-choose-your-weapon/"> </a><a href="http://kaleidoscope.kontagent.com/2012/04/12/casino-games-are-the-new-battlefield-choose-your-weapon/">battlefield</a>, how do you plan on win the war? Arming yourself with the right tools can make the difference between victory and defeat.</p>
<p><strong>Analytics</strong><br />
In wartime, information is power. Going into this fight without analytics is like flying blind through enemy territory. You want the equivalent of the <a href="http://en.wikipedia.org/wiki/United_States_Space_Surveillance_Network">USSSN</a>. When your company’s future is on the line, you want the best analytics available on your side so you can make the most informed decisions possible. Analytics is something that gambling companies are already experts on, but only within the context of gambling-only websites. You have the upper hand on Facebook and mobile platforms, for now. Leverage that as much as possible now to get the most distance between you and the invading force.</p>
<p><strong>Betting mechanics</strong><br />
When you’re fighting tooth and nail for market share, those who use the best tactics have an inherent advantage. That’s why optimizing the betting mechanics in your social gambling game is key to victory. If your opponent is converting better than you are or keeping players more engaged, you’re going to be fighting an uphill battle for eyeballs and dollars. Instead, you should <a href="http://na-m.marketo.com/lp/kontagent/SocialCasinoGamesWebinar_On-demandLP.html?source=SocialMedia&amp;channel=kscope">follow</a><a href="http://na-m.marketo.com/lp/kontagent/SocialCasinoGamesWebinar_On-demandLP.html?source=SocialMedia&amp;channel=kscope"> </a><a href="http://na-m.marketo.com/lp/kontagent/SocialCasinoGamesWebinar_On-demandLP.html?source=SocialMedia&amp;channel=kscope">Blitzoo</a><a href="http://na-m.marketo.com/lp/kontagent/SocialCasinoGamesWebinar_On-demandLP.html?source=SocialMedia&amp;channel=kscope">’</a><a href="http://na-m.marketo.com/lp/kontagent/SocialCasinoGamesWebinar_On-demandLP.html?source=SocialMedia&amp;channel=kscope">s</a><a href="http://na-m.marketo.com/lp/kontagent/SocialCasinoGamesWebinar_On-demandLP.html?source=SocialMedia&amp;channel=kscope"> </a><a href="http://na-m.marketo.com/lp/kontagent/SocialCasinoGamesWebinar_On-demandLP.html?source=SocialMedia&amp;channel=kscope">lead</a> by using A/B testing recorded by robust analytics to continuously optimize your betting mechanics.</p>
<p><strong>Real money</strong><br />
In any battle, resources are the key to victory. The two key resources for any game company are players and money, and they have become increasingly fluid with the advent of the freemium game model and modern distribution platforms. This makes real-money gaming the ultimate weapon: real-money casino games earn more than <a href="http://www.bwinparty.com/Investors/KPI%20and%20Financial%20Data.aspx">$300 </a><a href="http://www.bwinparty.com/Investors/KPI%20and%20Financial%20Data.aspx">per</a><a href="http://www.bwinparty.com/Investors/KPI%20and%20Financial%20Data.aspx"> </a><a href="http://www.bwinparty.com/Investors/KPI%20and%20Financial%20Data.aspx">player</a><a href="http://www.bwinparty.com/Investors/KPI%20and%20Financial%20Data.aspx"> </a><a href="http://www.bwinparty.com/Investors/KPI%20and%20Financial%20Data.aspx">per</a><a href="http://www.bwinparty.com/Investors/KPI%20and%20Financial%20Data.aspx"> </a><a href="http://www.bwinparty.com/Investors/KPI%20and%20Financial%20Data.aspx">month</a>. Real-money monetization is so powerful because with it, you have more ammunition that you can use to build games, acquire more players, and retain your most valuable players over the long term. Without it, you will always be outgunned by those that are using real-money gaming mechanics.</p>
<p>With a new battleground set to define the future of the social gaming space, you may need anywhere from one to all of these tools to succeed. Good luck, soldier.</p>
<p>&nbsp;</p>
<p><span style="color: #333333;"> </span></p>
<p>&nbsp;</p>
<p>&nbsp;</p>
<p>&nbsp;</p>
<p>&nbsp;</p>
<p><span style="color: #808080;">*Playtika is a Kontagent customer.</span></p>
<p>&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8211;</p>
<p><span style="color: #808080;"><a href="http://kaleidoscope.kontagent.com/wp-content/uploads/2012/05/tyler-160x160-headshot.jpeg" target="_blank"><img class="alignleft size-full wp-image-2280" title="Kontagent kScope contributing author Tyler York" src="http://kaleidoscope.kontagent.com/wp-content/uploads/2012/05/tyler-160x160-headshot.jpeg" alt="" width="107" height="104" /></a>About the author: Tyler York does marketing and customer development at <a href="https://developers.betable.com/" target="_blank">Betable</a>, the first-ever platform that lets game developers create innovative new games by legally adding engaging real-money play. Prior to Betable, Tyler was a member of True Venture&#8217;s TEC 2010 program before joining Lookout Mobile Security as their third marketing employee.<br />
</span></p>
]]></content:encoded>
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		<title>Finding the &#8220;Whales&#8221; of Your Game</title>
		<link>http://kaleidoscope.kontagent.com/2012/05/02/finding-the-whales-of-your-game/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=finding-the-whales-of-your-game</link>
		<comments>http://kaleidoscope.kontagent.com/2012/05/02/finding-the-whales-of-your-game/#comments</comments>
		<pubDate>Wed, 02 May 2012 22:36:29 +0000</pubDate>
		<dc:creator>Owen Martin</dc:creator>
				<category><![CDATA[Customer economics]]></category>
		<category><![CDATA[Social and Mobile Casinos]]></category>
		<category><![CDATA[User analytics]]></category>
		<category><![CDATA[big data]]></category>
		<category><![CDATA[customer economics]]></category>
		<category><![CDATA[data science]]></category>
		<category><![CDATA[data scientist]]></category>
		<category><![CDATA[Facebook games]]></category>
		<category><![CDATA[increase acquisition]]></category>
		<category><![CDATA[increase monetization]]></category>
		<category><![CDATA[increase retention]]></category>
		<category><![CDATA[kontagent]]></category>
		<category><![CDATA[lifetime value]]></category>
		<category><![CDATA[LTV]]></category>
		<category><![CDATA[mobile analytics]]></category>
		<category><![CDATA[mobile apps]]></category>
		<category><![CDATA[mobile games]]></category>
		<category><![CDATA[social analytics]]></category>
		<category><![CDATA[user analytics]]></category>
		<category><![CDATA[user behavior]]></category>

		<guid isPermaLink="false">http://kaleidoscope.kontagent.com/?p=1306</guid>
		<description><![CDATA[In the casino industry, so-called "high-rollers" are often referred to as whales. It's easy to see why: while they might come in with an attitude of being able to beat the house by wagering enough money, ultimately they wind up providing the biggest payouts to the casino. How do you find the whales on Facebook (and mobile)?]]></description>
			<content:encoded><![CDATA[<p><a href="http://kaleidoscope.kontagent.com/wp-content/uploads/2012/02/Typing-with-poker-chips-on-keyboard.jpg"><img class="alignright size-full wp-image-1504" src="http://kaleidoscope.kontagent.com/wp-content/uploads/2012/02/Typing-with-poker-chips-on-keyboard.jpg" alt="" width="245" height="367" /></a>Let&#8217;s say you&#8217;re developing a game and you want to see who your most profitable players are. Imagine you&#8217;ve got a power-law so heavy-tailed you don&#8217;t even have a mean. You want to estimate your shape parameter and your statistics are all over the place as expected (no pun intended). Looks like you&#8217;re going to have to chop off that long tail and treat it separately. Looks like you&#8217;re going whale hunting.</p>
<p>In the casino industry, so-called &#8220;high-rollers&#8221; are often referred to as <a href="http://en.wikipedia.org/wiki/High_roller">whales</a>. It&#8217;s easy to see why: while they might come in with an attitude of being able to beat the house by wagering enough money, ultimately they wind up providing the biggest payouts to the casino. A somewhat disparaging term, to be sure, but it&#8217;s easy to understand how casinos view their revenue stream: lots of small change with the occasional big kill.<span id="more-1306"></span></p>
<p>Facebook used to include a little whale tag of its own, the letter &#8216;g&#8217; for <em>gamer</em>, that the company would include among the usual demographic data that a Facebook app would usually access. What constitutes a gamer? Oh, just some aggregate statistic indicating a high propensity to spend. No actual transaction history. Facebook would have obviously liked to market this tag to app developers, but given the heat that Amazon went through for <a href="http://en.wikipedia.org/wiki/Amazon.com_controversies#Differential_pricing" target="_blank">price adjustments back in 2000</a>, it have obviously tried <a href="http://developers.facebook.com/docs/credits/migration/">put the kibosh</a> on this sort of price discrimination:</p>
<blockquote><p>To protect user privacy, this API call does not disclose specific purchasing information about a particular player, but instead categorizes players into a broad set. In addition, this call must not be used for marketing purposes, or to increase prices for the set of higher monetizing players.</p></blockquote>
<p>Fair enough. Facebook is actively protecting its customers (at least with this clause) from price gouging. But the existence of this phenomenon begets a few interesting lines of thought:</p>
<ol>
<li>First, this sort of policy can be quickly handed off to the attorneys for some serious debate. Why is price gouging illegal? What is its legal foundation? Does the discrimination of price fall under the umbrella of discrimination in general, à la race, gender and income? Are sellers barred, legally and morally, from trying to capture more of the demand curve?</li>
<li>The second thought is how to work around this sort of clause. The answer is that you have to provide the exact same app experience to everyone, gamer or not. But with some incisive analytics, an app developer can refactor the <em>entire app</em> to target the whales. It seems to me, however, that if one is going to be doing such deep analytics (i.e., using Kontagent), that Facebook&#8217;s little &#8216;g&#8217; tag won&#8217;t be contributing that much information (except exposing the developer to perhaps some legal liability).</li>
<li>The final thing to realize is that only certain types of app and styles of monetization demand identifying and targeting the whales. These are precisely the apps that target the &#8220;long-tail&#8221; of the population. We recall the <a href="http://en.wikipedia.org/wiki/Pareto_principle">80-20 rule</a>, wherein 80% of revenue generally comes from 20% of customers. But this rule of thumb only applies to certain business models, not all of them. It requires a savvy investigator with the right tools (again, Kontagent), to identify revenue distribution, key customers, and optimal policy, whether he targets the whales or not.</li>
</ol>
<p>So when investigating the monetization behavior of your user base, ask yourself this: Are my big spenders simply the long tail of a distribution that everyone falls under, or are they <em>qualitatively </em>different? If so, happy hunting.</p>
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<p><span style="color: #808080;"><a href="http://kaleidoscope.kontagent.com/wp-content/uploads/2012/02/Owen-Martin.jpg"><img class="alignleft size-medium wp-image-1293" src="http://kaleidoscope.kontagent.com/wp-content/uploads/2012/02/Owen-Martin-264x300.jpg" alt="" width="70" height="80" /></a>About the author: Owen Martin is a marketing data scientist at Kontagent. He received his PhD in statistics with a focus on Bayesian Inference, and has been working in big data since then. You can contact Owen at <a href="http://twitter.com/owensmartin" target="_blank">@owensmartin</a> or <a href="mailto:owen.martin@kontagent.com" target="_blank">owen.martin@kontagent.com</a>.</span></p>
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		<title>Jogonaut CEO on Using Data-Driven Game Design to Acquire High-Value Players</title>
		<link>http://kaleidoscope.kontagent.com/2012/04/26/jogonuat-ceo-on-using-data-driven-game-design-to-acquire-high-value-players/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=jogonuat-ceo-on-using-data-driven-game-design-to-acquire-high-value-players</link>
		<comments>http://kaleidoscope.kontagent.com/2012/04/26/jogonuat-ceo-on-using-data-driven-game-design-to-acquire-high-value-players/#comments</comments>
		<pubDate>Thu, 26 Apr 2012 17:39:21 +0000</pubDate>
		<dc:creator>Catherine Mylinh</dc:creator>
				<category><![CDATA[Big data]]></category>
		<category><![CDATA[Customer economics]]></category>
		<category><![CDATA[Data science]]></category>
		<category><![CDATA[Executive Interview Series]]></category>
		<category><![CDATA[Mobile analytics]]></category>
		<category><![CDATA[Products and Features]]></category>
		<category><![CDATA[Social analytics]]></category>
		<category><![CDATA[User analytics]]></category>
		<category><![CDATA[big data]]></category>
		<category><![CDATA[business analytics]]></category>
		<category><![CDATA[customer economics]]></category>
		<category><![CDATA[data science]]></category>
		<category><![CDATA[Facebook games]]></category>
		<category><![CDATA[increase acquisition]]></category>
		<category><![CDATA[increase monetization]]></category>
		<category><![CDATA[increase retention]]></category>
		<category><![CDATA[kontagent]]></category>
		<category><![CDATA[mobile games]]></category>
		<category><![CDATA[predictive analytics]]></category>
		<category><![CDATA[social analytics]]></category>
		<category><![CDATA[social apps]]></category>
		<category><![CDATA[social game analytics]]></category>
		<category><![CDATA[social gaming]]></category>
		<category><![CDATA[user analytics]]></category>
		<category><![CDATA[user behavior]]></category>

		<guid isPermaLink="false">http://kaleidoscope.kontagent.com/?p=1978</guid>
		<description><![CDATA[We spoke with Jogonuat Founder and CEO Barry Carpe on the importance of data-driven design, and how he’s using analytics to continually provide the best user experience to his OJO AGENT players. He also shared some great game marketing and development tips. ]]></description>
			<content:encoded><![CDATA[<p><a href="http://kaleidoscope.kontagent.com/wp-content/uploads/2012/04/jogonaut_color_logo.png" target="_blank"><img class="aligncenter size-full wp-image-1981" title="Kontagent kScope customer Jogonaut" src="http://kaleidoscope.kontagent.com/wp-content/uploads/2012/04/jogonaut_color_logo.png" alt="" width="404" height="117" /></a><a href="http://www.jogonaut.com/" target="_blank">Jogonaut</a> is a social gaming company. Its debut title, <a href="http://www.facebook.com/dialog/oauth?client_id=201019096602886&amp;redirect_uri=http%3A%2F%2Fapps.facebook.com%2Fojoagent%2F%3Fkt_st1%3Darticle%26kt_st2%3Dkontagent%26kt_st3%3Dinterview041812%26kt_su%3D111aaeb7%26shortUniqueTrackingTag%3Da6c013a7%26installed%3D1&amp;scope=email,status_update,publish_stream,user_likes,publish_actions,user_birthday,user_activities" target="_blank">OJO AGENT</a>, is aimed at mid-core gamers who are predominantly male ages 21 to 39. In OJO AGENT, players act as sports agents who must pitch and sign real athletes as clients. The game is built using <a href="http://en.wikipedia.org/wiki/HTML5" target="_blank">HTML5</a> and serves as both an interactive platform for players to enjoy a social sports game <em>and</em> a marketing platform for some of the world’s biggest brands.</p>
<p><strong> </strong></p>
<p><a href="http://www.linkedin.com/in/barrycarpe" target="_blank"><img class="alignleft size-full wp-image-1982" title="Kontagent kScope - Jogonaut CEO Barry Carpe" src="http://kaleidoscope.kontagent.com/wp-content/uploads/2012/04/Screen-Shot-2012-04-25-at-11.19.19-AM.png" alt="" width="57" height="53" /></a>We spoke with<strong> Jogonaut Founder and CEO <a href="http://www.twitter.com/#!/barrycarpe" target="_blank">Barry Carpe</a> </strong>on the importance of data-driven design, and how he’s using analytics to continually provide the best user experience to his players. He also shared some great game marketing and development tips. <span id="more-1978"></span><strong> </strong></p>
<p><strong>Why are analytics important?</strong><br />
Analytics provide insight into what is working well and what is under-performing in any product. Using the data Kontagent provides us, we’re able to quickly identify new retention and monetization opportunities, as well as track game-play trends to improve the overall experience for our users.</p>
<p><strong><a href="http://kaleidoscope.kontagent.com/wp-content/uploads/2012/04/Kontagent-kScope-OJO-Agent.jpg" target="_blank"><img class="alignright size-full wp-image-2025" title="Kontagent kScope Jogonaut OJO Agent" src="http://kaleidoscope.kontagent.com/wp-content/uploads/2012/04/Kontagent-kScope-OJO-Agent.jpg" alt="" width="220" height="367" /></a>What are your primary business objectives as a game studio?</strong><br />
At Jogonaut, our primary business objective has been to curate and refine our content based on <a href="http://companynews.kontagent.com/2011/04/04/cityvilles-goal-funnels-part-1-of-5-game-mechanics-overview/" target="_blank">player funnels</a> and develop a game that not only drives retention and monetization, but also adapts based on user trends to deliver a more satisfying, entertaining experience.</p>
<p>Kontagent has been instrumental in helping us achieve this goal—the depth of their statistical tracking has allowed us to <em>double</em> our revenue and attract noteworthy brands to our viability as a marketing platform.</p>
<p><strong>What specific insights are you looking to gain</strong>—<strong>now and in the future?</strong><br />
We use <a href="http://www.kontagent.com/product/" target="_blank">Kontagent <em>k</em>Suite</a> to gain insight on our player activation funnels. For example, we look at how many people take the first desired steps to get them engaged with the game, cost per install (CPI), retention rates, daily active users (DAU), monthly active users (MAU), average revenue per paying user (ARPPU) and session times.</p>
<p>(Read more on <a href="http://na-m.marketo.com/lp/kontagent/WPs_Top7Metrics_LPblog.html" target="_blank"><em>The Top 7 Metrics of Highly Successful Social Companies</em></a>)</p>
<p>Having insight to all of these metrics means we’re constantly able to improve game play and entertainment value for our users, as well as <a href="http://www.avenuesocial.com/blog/10-tips-to-monetize-social-games-2/" target="_blank">tighten monetization efforts</a>.</p>
<p>Furthermore, we are able to easily track and optimize user acquisition spend based on source, demographic and geography; therefore, we’re also able to build spending curves for each of our campaign segments to gauge the approximate <a href="http://en.wikipedia.org/wiki/Customer_lifetime_value" target="_blank">lifetime value of a user</a>. This helps us to determine who the best players are, and then we can focus our marketing dollars toward them.</p>
<p><strong>How are you ensuring the <em>right</em> players find your game?</strong><br />
Our current marketing plan includes social engagement with players, email promotions, a player loyalty club and paid advertisements. Additionally, we’re in talks with several national brands discussing unique co-marketing opportunities.</p>
<p>Engaging our players on Facebook is a no-brainer. One of the first things we did was set up a business page where we could communicate with players and gather feedback about the game. The Facebook page also allows us to send players promotions that help our retention rates.</p>
<p><strong> </strong></p>
<p>Research shows that email marketing is still the most effective way to reach an online audience, so we have built up a healthy list of players who opt-in to receive promotions and strategy tips. In addition to email and social marketing, we also have a loyalty program in place where top players in our game (based on spend and achievements) can receive special loyalty items and personal thank-you letters from our staff members.</p>
<p><strong>Any lessons learned so far in acquiring these users? </strong><br />
One note to other gaming companies: When deciding on  promotions it’s important to make them impactful. You’ll want to give  away bonuses and discounted items that <em>really</em> help a player in  the game. This will ensure your click or email-open rates remain high. (Read more on <a href="http://mashable.com/2011/04/19/email-marketing-tactics/" target="_blank">email marketing tips</a>.)</p>
<p>Like most social gaming companies, we run paid ads to help reach new players. Most of the ads we run are Facebook ads though we’re experimenting with a variety of different acquisition channels to target the best, most engaged players.</p>
<p>We’re <a href="http://en.wikipedia.org/wiki/A/B_testing" target="_blank">A/B testing</a> these promotions now, and Kontagent is crucial in helping us determine which campaigns are performing the best, and bringing in the most high-value players. (We’ll be sharing the results in a later post.)</p>
<p><strong><a href="http://kaleidoscope.kontagent.com/wp-content/uploads/2012/04/ojoagent-facebook-game.jpg" target="_blank"><img class="alignright size-full wp-image-1984" title="Kontagent kScope Jogonaut OJO Agent Facebook game" src="http://kaleidoscope.kontagent.com/wp-content/uploads/2012/04/ojoagent-facebook-game.jpg" alt="" width="289" height="350" /></a>Specifically, what kind of ad campaigns, in-app ads, cross-promotions are you using? </strong><br />
Our main focus—no surprise—is running Facebook ads. That being said, we are diversifying a bit by including banner ads on highly targeted gaming sites and blogs.</p>
<p>Facebook ads are such a perfect fit for any company with a Facebook game though. Your audience is just one click away from playing your game when they see the ad. Another advantage is Facebook allows you to get hyper-specific when targeting users. A <a href="http://www.insidefacebook.com/2012/04/16/social-games-have-lower-costs-per-click-on-facebook-than-brands-do-analysis-shows/">recent</a><a href="http://www.insidefacebook.com/2012/04/16/social-games-have-lower-costs-per-click-on-facebook-than-brands-do-analysis-shows/"> </a><a href="http://www.insidefacebook.com/2012/04/16/social-games-have-lower-costs-per-click-on-facebook-than-brands-do-analysis-shows/" target="_blank">report</a> suggests social gaming companies are receiving lower cost-per-click rates than brands because we are able to target so well—our own data shows this to be true, thanks to the data Kontagent provides us!</p>
<p><strong>So you’re getting users to click on ads</strong>—<strong>great. What’s next? What about retention metrics? Are you making changes to your game based on those?<br />
</strong>Definitely. In particular, our <a href="http://www.jogonaut.com/2012/03/12/video-preview-ojo-agents-agenda-objectives/" target="_blank">Agenda mission system</a> is designed to set a steady pace for our users, and based on the metrics we&#8217;ve seen with the Agenda, we&#8217;ve been able to make subtle tweaks and adjustments to improve retention, monetization and ultimately, entertainment value.</p>
<p>Also, during our BETA phase we noticed that our Day-1 retention rate was quite high, but saw a significant drop-off on Day-7. To help improve these numbers for the official launch, we introduced the ability for players to interact with their friends. Not only are we seeing good signs that this social interaction is increasing retention, the feature is helping us build a great community.</p>
<p>Looking into the future, we see tremendous opportunities in increasing the avenues for social interaction and virality, competition and integration with real world events within OJO AGENT. <em> </em></p>
<blockquote><p><em>Without</em> data, we might not have the insights into what appeals to players. <em>With</em> data, we firmly believe we have the insights to create core features that will drive long-term retention and revenue.</p></blockquote>
<p><strong>And, once you’ve tuned the game to increase retention rates, what are some other metrics you pay attention in order to iterate and fine-tune your game?</strong><br />
Retention is vitally important to us, but we’re also closely monitoring session time, daily spend, ARPPU and DAU. Now that we are using <a href="http://sprucemedia.com/" target="_blank">SpruceMedia</a> in conjunction with Kontagent, from one dashboard we’re able to see our retention rates from user acquisition channels alongside these other important metrics.</p>
<div id="attachment_2056" class="wp-caption aligncenter" style="width: 474px"><a href="http://kaleidoscope.kontagent.com/wp-content/uploads/2012/04/Screen-Shot-2012-04-25-at-3.46.43-PM.png" target="_blank"><img class="size-full wp-image-2056" title="Kontagent kScope Jogonaut OJO AGENT funnel" src="http://kaleidoscope.kontagent.com/wp-content/uploads/2012/04/Screen-Shot-2012-04-25-at-3.46.43-PM.png" alt="" width="464" height="112" /></a><p class="wp-caption-text">This funnel shows player drop-offs from Level 1-8 in OJO AGENT.</p></div>
<p>Additionally, we’re always monitoring our activation funnels. All OJO AGENT players are guided through a brief tutorial (Level 1 in the image above) before they begin playing the game. We’re constantly checking to make sure there is minimal drop-off during this tutorial. And again, we’re also always checking to make sure the players who complete the tutorial are taking the first series of desired actions that lead to high Day-1 and Day-7 retention rates.</p>
<p><strong> </strong></p>
<p><strong>At Kontagent, we firmly believe that the ability to bubble up all the data into an easy-to-read dashboard that is accessible to the entire organization helps our customers all work in lock-step—same data, same goals. Tell us your experience with the <em>k</em>Suite dashboard.</strong><br />
That&#8217;s absolutely true. The data visualizations really help us to quickly recognize trends, and identify what’s working and what isn’t. This enables us to spend much less time digging for relevant data and insights, and allows us to instead use that time more efficiently to develop the creative aspects of our games.</p>
<p>It&#8217;s about opportunity costs—Kontagent definitely saves time and resources for everyone on our team, from marketing and user acquisition to game development.</p>
<div id="attachment_2022" class="wp-caption aligncenter" style="width: 474px"><a href="http://kaleidoscope.kontagent.com/wp-content/uploads/2012/04/DidyouKnow1.png" target="_blank"><img class="size-full wp-image-2022" title="Kontagent kScope kSuite dashboard" src="http://kaleidoscope.kontagent.com/wp-content/uploads/2012/04/DidyouKnow1.png" alt="" width="464" height="196" /></a><p class="wp-caption-text">An example of Kontagent kSuite dashboard. Note: This is not Jogonaut data. </p></div>
<p><strong>Any tips/advice for other game developers?</strong><br />
Analytics are the cornerstone of our product development process and we couldn’t be happier with the results we’re seeing.</p>
<blockquote><p><strong><em>To say that Kontagent enables us to understand user behavior   so we can optimally increase user acquisition, retention and monetization is an   understatement.</em></strong></p></blockquote>
<p>We would highly suggest all game developers identify their KPIs and track performance over time using software such as Kontagent <em>k</em>Suite. They can group players by  acquisition source, demographic and geo-location to identify the most  attractive types of players. Then, most importantly, after they have that data, developers must optimize game play based on it. That&#8217;s the only way they&#8217;ll be able to survive in this free-to-play world.</p>
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<p>&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8211;</p>
<p><span style="color: #808080;"><a href="http://kaleidoscope.kontagent.com/wp-content/uploads/2011/10/Catherine-Mylinh.jpg"><img class="alignleft size-thumbnail wp-image-905" title="Catherine Mylinh" src="http://kaleidoscope.kontagent.com/wp-content/uploads/2011/10/Catherine-Mylinh-134x150.jpg" alt="" width="77" height="86" /></a>About the author: Catherine Mylinh is a member of Kontagent&#8217;s storytelling team, where she is head of content marketing. In her former life, Catherine was a news anchor for CBS and NBC. She credits her journalism and computer science roots—she was once a programmer!—for her love of learning and writing about all things high tech. You can contact Catherine at <a href="http://twitter.com/cat_mylinh" target="_blank">@cat_mylinh</a>.</span></p>
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		<title>kSuite Just Got A Lot More Flexible</title>
		<link>http://kaleidoscope.kontagent.com/2012/04/05/ksuite-just-got-a-lot-more-flexible/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=ksuite-just-got-a-lot-more-flexible</link>
		<comments>http://kaleidoscope.kontagent.com/2012/04/05/ksuite-just-got-a-lot-more-flexible/#comments</comments>
		<pubDate>Thu, 05 Apr 2012 23:13:01 +0000</pubDate>
		<dc:creator>Catherine Mylinh</dc:creator>
				<category><![CDATA[Big data]]></category>
		<category><![CDATA[Data science]]></category>
		<category><![CDATA[Mobile analytics]]></category>
		<category><![CDATA[Products and Features]]></category>
		<category><![CDATA[Social analytics]]></category>
		<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[User analytics]]></category>
		<category><![CDATA[big data]]></category>
		<category><![CDATA[customer economics]]></category>
		<category><![CDATA[data mining]]></category>
		<category><![CDATA[data science]]></category>
		<category><![CDATA[data scientist]]></category>
		<category><![CDATA[DataMine]]></category>
		<category><![CDATA[increase acquisition]]></category>
		<category><![CDATA[increase monetization]]></category>
		<category><![CDATA[increase retention]]></category>
		<category><![CDATA[kontagent]]></category>
		<category><![CDATA[kSuite]]></category>
		<category><![CDATA[kSuite DataMine]]></category>
		<category><![CDATA[mobile analytics]]></category>
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		<guid isPermaLink="false">http://kaleidoscope.kontagent.com/?p=1756</guid>
		<description><![CDATA[We&#8217;re always striving to give our customers better access to the data they need. So, today is a great day for serious number crunchers and data geeks. We&#8217;re very proud to announce kSuite DataMineTM for Analysts, an industry-first, hosted, out-of-the-box data mining option equipping data analysts with unlimited query powers to help social gaming and...  <a href="http://kaleidoscope.kontagent.com/2012/04/05/ksuite-just-got-a-lot-more-flexible/" title="Read kSuite Just Got A Lot More Flexible">Read more &#187;</a>]]></description>
			<content:encoded><![CDATA[<p style="text-align: left;"><a href="http://kaleidoscope.kontagent.com/wp-content/uploads/2012/04/Kontagent-kScope-kSuite-DataMine-snip.jpg" target="_blank"><img class="alignright size-full wp-image-1776" title="Kontagent kScope - kSuite DataMine - snip" src="http://kaleidoscope.kontagent.com/wp-content/uploads/2012/04/Kontagent-kScope-kSuite-DataMine-snip.jpg" alt="" width="264" height="153" /></a>We&#8217;re always striving to give our customers better access to the data they need. So, today is a great day for serious number crunchers and data geeks.</p>
<p>We&#8217;re very proud to announce <strong><em>k</em>Suite DataMine<sup>TM</sup> </strong>for Analysts, an industry-first, hosted, out-of-the-box data mining option equipping data  analysts with unlimited query powers to help social gaming and mobile  app developers better engage and monetize users.</p>
<p><em> </em>It was built on our mantra that data should be accessible. To make the best decisions and move business forward, everyone—from   analysts to developers to marketers to CEOs—needs access to the   most <em>actionable</em> data.</p>
<p>Equipped with <em>k</em>Suite DataMine and basic knowledge of SQL, you now have  free rein to ask questions, test hypotheses, and slice and dice data in  any way you wish to uncover information that can be used to help  prevent churn, drive in-app engagement, maximize virtual goods sales,  analyze user cohorts over time, and more. <em>k</em>Suite DataMine makes it possible to  answer questions such as:</p>
<ul>
<li>What last three actions did users take before they uninstalled or failed to return?</li>
<li>What last five behaviors did users exhibit before purchasing virtual goods?</li>
<li>What are the purchase habits of my highest-value gamers or users?</li>
<li>Who are my most viral users, and how can I use that information to attract more of them?</li>
<li>What unusual spending patterns or other behaviors signal the presence of fraud or other anomalies?</li>
</ul>
<p><span id="more-1756"></span></p>
<p>Sounds awesome, right? We&#8217;re receiving some positive feedback for <em>k</em>Suite DataMine, too. Check it out:</p>
<p><a href="http://venturebeat.com/2012/04/05/kontagent-launches-its-ksuite-datamine-analytics-tool-for-monetizing-mobile-games/" target="_blank"><img class="size-full wp-image-1788 alignleft" title="Kontagent on VentureBeat" src="http://kaleidoscope.kontagent.com/wp-content/uploads/2012/04/VentureBeat-logo.jpg" alt="" width="193" height="33" /></a>In VentureBeat&#8217;s article, <a href="http://venturebeat.com/2012/04/05/kontagent-launches-its-ksuite-datamine-analytics-tool-for-monetizing-mobile-games/" target="_blank">Kontagent Launches Its <em>k</em>Suite DataMine Analytics Tool for Monetizing Mobile Games</a>, author Dean Takahashi wrote that kSuite DataMine is &#8220;a new layer of flexibility and analysis&#8221; that will:</p>
<blockquote><p>&#8230;give social and mobile developers a dashboard so  that  they can better engage and monetize users. The tool is aimed at   database experts, and it allows them to craft their own data queries so   that they can extract the most interesting information about users on  an  anonymous level&#8230;</p>
<p>[G]ame companies and app developers can tune   their virtual economies and extract more money out of users. The   technology is the same that Facebook uses to mine its own database. This   data analysis can give developers a good answer about what is the  exact  cost of user acquisition. That’s important as torrid growth slows  down  for a lot of applications.</p></blockquote>
<p><a href="http://gigaom.com/cloud/kontagent-turns-data-mining-into-saas-for-mobile-apps/" target="_blank"><img class="alignleft size-full wp-image-1799" title="Kontagent on GigaOm" src="http://kaleidoscope.kontagent.com/wp-content/uploads/2012/04/Gigaom-logo-2.jpg" alt="" width="169" height="36" /></a>In GigaOm article, <a href="http://gigaom.com/cloud/kontagent-turns-data-mining-into-saas-for-mobile-apps/" target="_blank">Kontagent Turns Data Mining into SaaS for Mobile Apps</a>, <em>k</em>Suite DataMine&#8217;s touted as a &#8220;smart move&#8221;:</p>
<blockquote><p>What makes it so smart is Kontagent’s realization that  out-of-the-box  analytics dashboards can only do so much. Even though  most startups  working in the space have some skilled data scientists on  board building  the backends that power the pretty metrics and  dashboards users see,  the applications will always be limited to a  select number of broadly  applicable and pre-determined features. But  that means a lot of wasted  data, and a wasted opportunity to facilitate  users’ curiosity.</p></blockquote>
<p>The newest release of <em>k</em>Suite also adds the <strong><em>k</em>Suite Processed Data API</strong>,  which enables key metrics generated by the Kontagent platform to be  integrated into custom tables, spreadsheets or other applications for  more flexible, granular analysis. With the ability to automatically  refresh the processed data and metrics, you can gain insights more  quickly without having to manually pull and export your data sets into  third-party tools.</p>
<p>To learn more, go to <a href="http://www.kontagent.com/solutions/datamine/" target="_blank">http://www.kontagent.com/solutions/datamine</a>.</p>
<p>&nbsp;</p>
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<p>&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8211;</p>
<p><span style="color: #808080;"><a href="http://kaleidoscope.kontagent.com/wp-content/uploads/2011/10/Catherine-Mylinh.jpg"><img class="alignleft size-thumbnail wp-image-905" title="Catherine Mylinh" src="http://kaleidoscope.kontagent.com/wp-content/uploads/2011/10/Catherine-Mylinh-134x150.jpg" alt="" width="77" height="86" /></a>About the author: Catherine Mylinh is a member of Kontagent&#8217;s storytelling team, where she is head of content marketing. In her former life, Catherine was a news anchor for CBS and NBC. She credits her journalism and computer science roots—she was once a programmer!—for her love of learning and writing about all things high tech. You can contact Catherine at <a href="http://twitter.com/cat_mylinh" target="_blank">@cat_mylinh</a>.</span></p>
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		<title>The Colliding Worlds of Real and Virtual Casinos</title>
		<link>http://kaleidoscope.kontagent.com/2012/03/30/the-colliding-worlds-of-real-and-virtual-casinos/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=the-colliding-worlds-of-real-and-virtual-casinos</link>
		<comments>http://kaleidoscope.kontagent.com/2012/03/30/the-colliding-worlds-of-real-and-virtual-casinos/#comments</comments>
		<pubDate>Fri, 30 Mar 2012 17:41:57 +0000</pubDate>
		<dc:creator>Catherine Mylinh</dc:creator>
				<category><![CDATA[Customer economics]]></category>
		<category><![CDATA[Mobile analytics]]></category>
		<category><![CDATA[Social analytics]]></category>
		<category><![CDATA[Social and Mobile Casinos]]></category>
		<category><![CDATA[User analytics]]></category>
		<category><![CDATA[big data]]></category>
		<category><![CDATA[business analytics]]></category>
		<category><![CDATA[casino games]]></category>
		<category><![CDATA[customer economics]]></category>
		<category><![CDATA[data science]]></category>
		<category><![CDATA[Facebook games]]></category>
		<category><![CDATA[increase acquisition]]></category>
		<category><![CDATA[increase monetization]]></category>
		<category><![CDATA[kontagent]]></category>
		<category><![CDATA[Las Vegas]]></category>
		<category><![CDATA[mobile analytics]]></category>
		<category><![CDATA[mobile games]]></category>
		<category><![CDATA[online casino]]></category>
		<category><![CDATA[online gambling]]></category>
		<category><![CDATA[playtika]]></category>
		<category><![CDATA[social analytics]]></category>
		<category><![CDATA[social casino]]></category>
		<category><![CDATA[social game analytics]]></category>
		<category><![CDATA[user analytics]]></category>

		<guid isPermaLink="false">http://kaleidoscope.kontagent.com/?p=1583</guid>
		<description><![CDATA[by kScope guest contributor Andrew Hughes, CEO of AbZorba Games My father once said to me, “Son, everything in life is a gamble. Just know the odds.” Now that I’m an adult and working in the online casino games business, his words of wisdom are helping guide me (and those like me) through a fast-changing...  <a href="http://kaleidoscope.kontagent.com/2012/03/30/the-colliding-worlds-of-real-and-virtual-casinos/" title="Read The Colliding Worlds of Real and Virtual Casinos">Read more &#187;</a>]]></description>
			<content:encoded><![CDATA[<p><strong> </strong></p>
<div id="attachment_1589" class="wp-caption alignright" style="width: 226px"><a href="http://na-m.marketo.com/lp/kontagent/SocialCasinoGamesWebinar_On-demandLP.html?source=SocialMedia&amp;channel=kscope" target="_blank"><img class="size-full wp-image-1589" title="Kontagent kScope - The Colliding Worlds of Real and Virtual Casinos" src="http://kaleidoscope.kontagent.com/wp-content/uploads/2012/03/Vegas-on-phone1.jpg" alt="" width="216" height="361" /></a><p class="wp-caption-text">Click here to view our popular webinar, A Look at Building Irresistible Casino Social Games.</p></div>
<p><em> </em><em>by kScope guest contributor</em><br />
<strong><em>Andrew Hughes, </em></strong><strong><em>CEO of AbZorba Games<br />
</em></strong></p>
<p>My father once said to me, “Son, everything in life is a gamble. Just know the odds.”</p>
<p>Now that I’m an adult and working in the online casino games business, his words of wisdom are helping guide me (and those like me) through a fast-changing industry.</p>
<p><strong>Gamers’ growing appetite for social and mobile casino app games</strong><br />
Social and mobile casino games are trending, and will continue to do so. Games such as blackjack, poker and bingo, to name a few, have become outrageously popular.</p>
<p>The mobile format in particular offers the “perfect storm” of smartphone penetration, network reliability and app popularity. Throw in live multiplayers, like we did with <a href="http://www.abzorbagames.com/games.html">AbZorba’s Live Blackjack21</a>, and it’s seriously a compelling format.</p>
<p>Its proper, grown-up gaming with proper in-app spending power. <a href="http://en.wikipedia.org/wiki/Average_revenue_per_user" target="_blank">Average revenue per user (ARPU)</a> can get in the double digits, and the lifespans are incredibly long! We’ve seen players spend up to $3,000 for virtual chips—chips that they cannot cash out!<strong> </strong></p>
<p><strong> </strong></p>
<p><strong>Online gambling is a multibillion-dollar market, but what are the risks?</strong><br />
So, why should a perfectly good social or mobile casino game that is generating good revenue from virtual goods take risks by venturing into “real” gambling, as in gambling with real payouts?<span id="more-1583"></span></p>
<p>Simple: money. <em>Serious money.</em></p>
<p>Some say <a href="http://money.cnn.com/2012/01/30/technology/facebook_valuation/index.htm" target="_blank">Facebook could be worth as much as $100 billion</a> when, and not if, online gambling in the U.S. opens up. Even so, the total global value of online gambling in 2011 approached $30 billion, of which casinos, including poker and blackjack contributed 46 percent. Bingo grew at a nice clip, with $1.6 billion. That’s a 12-percent increase on 2010<strong>–</strong>in recessionary times! And, the global online gambling market is expected to <a href="http://www.casinoman.net/gambling-news/article/research-and-markets-2011--global-online-gambling--market-expecte.11318.asp">grow to $46.1 billion by the end of 2015</a>.</p>
<p>When the stakes are this high, we should ask ourselves a few questions:</p>
<ul>
<li>Who are these players?</li>
<li>Do they want to move entertainment gambling (with virtual payouts) to <em>real</em> gambling (with <em>real </em>payouts)?<strong> </strong></li>
</ul>
<p><strong> </strong></p>
<p><strong>Land-based casinos and virtual casinos–a clash of titans</strong><br />
As the games industry debates what happens next, the real battles will not be between the likes of <a href="http://www.facebook.com/" target="_blank">Facebook</a> and <a href="http://company.zynga.com/" target="_blank">Zynga</a> but between the land-based and virtual gaming/gambling industries. Each titan is eyeing each other’s territory.</p>
<p>To the land-based casinos, social sites and mobile apps provide a massively untapped opportunity. They know how to build irresistible casino games. But why should the Zyngas and <a href="http://playtika.com/" target="_blank">Playtikas</a> of the social world “leave chips on the table”? These guys know the technicalities of social and mobile platforms, and the social hooks needed to increase virality in order to make hit online games. (A sign of the times: <a href="http://www.insidesocialgames.com/2011/12/30/ceasars-now-completely-owns-playtika/" target="_blank">Caesars acquired Playtika</a> last year.)</p>
<p><a href="http://www.abzorbagames.com/index.html" target="_blank"><img class="alignright size-medium wp-image-1592" title="Kontagent kScope - AbZorba Live Blackjack 21" src="http://kaleidoscope.kontagent.com/wp-content/uploads/2012/03/AbZorba-blackjack-screen-300x193.jpg" alt="" width="266" height="171" /></a>At AbZorba, we too have been inundated with requests from land-based casinos to reach our gamers. Why? Our gamers play live, in an authentic casino environment. They know that that competitive element encourages greater spend than single-player formats.</p>
<p>The questions remain for us all though: If online gambling does become legal, how do we bridge the divide between virtual and real currency? Can the two worlds co-exist? If so, should they?</p>
<p>I’m undecided, but one thing is for sure: As more land-based casinos move into the social and mobile arenas, and more social game devs contemplate creating casino games to “cash in” on this growing genre, the risks of disrupting this ecosystem are real and the stakes are high.</p>
<p>My father’s advice has never rung more true.</p>
<p>&nbsp;</p>
<p>&nbsp;</p>
<p style="padding-left: 30px;"><em>Editor&#8217;s note: </em></p>
<p style="padding-left: 30px;"><em>Earlier this week, we hosted a webinar on this space:<br />
<a href="http://na-m.marketo.com/lp/kontagent/SocialCasinoGamesWebinar_On-demandLP.html?source=SocialMedia&amp;channel=kscope" target="_blank"><strong>A Look at Building Irresistible Casino Social Games</strong></a></em></p>
<p style="padding-left: 30px;"><em>Hundreds  of people tuned in around the globe to hear Dave Bezahler,  CEO of  Blitzoo Games illuminate a very promising market. As with any  gold rush,  it’s not just about getting there quickly but about doing it  right. We  hope you gained insight into how to build social casino  games that cash  in on this lucrative market. </em></p>
<p style="padding-left: 30px;"><em> Want to hear any points again or share them with anyone? <a href="http://na-m.marketo.com/lp/kontagent/SocialCasinoGamesWebinar_On-demandLP.html?source=SocialMedia&amp;channel=kscope" target="_blank">Register to view it.</a><a id="yui_3_2_0_17_1333124398404437" rel="nofollow" href="http://mkto-m0181.com/track?type=click&amp;enid=bWFpbGluZ2lkPWtvbnRhZ2VudEJldGFjdXN0LTE4MTktMjQ2MC0wLTE5NjYtcHJvZC01NjEmbWVzc2FnZWlkPTAmZGF0YWJhc2VpZD01NjEmc2VyaWFsPTEyNjAzMjczMDgmZW1haWxpZD1jYXRoZXJpbmUubXlsaW5oQGtvbnRhZ2VudC5jb20mdXNlcmlkPTI0MTA0LTMwOSZleHRyYT0mJiY=&amp;&amp;&amp;http://www.slideshare.net/secret/mvRW62IKCUqqp6?mkt_tok=3RkMMJWWfF9wsRons63AZKXonjHpfsX67%2B0tXbHr08Yy0EZ5VunJEUWy2YoHStQhcOuuEwcWGog8ywNWDuGSeY5U" target="_blank"> </a></em></p>
<div id="yui_3_2_0_17_1333124398404595" style="padding-left: 30px;"><em>The consensus was that social casino games are as much about data as they are about fun.</em></div>
<p>&nbsp;</p>
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<p>&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8211;</p>
<p><span style="color: #808080;"><a href="http://kaleidoscope.kontagent.com/wp-content/uploads/2012/03/Andrew-Hughes.jpg"><img class="alignleft size-thumbnail wp-image-1585" title="Kontagent kScope Andrew Hughes" src="http://kaleidoscope.kontagent.com/wp-content/uploads/2012/03/Andrew-Hughes-150x150.jpg" alt="" width="82" height="82" /></a>About the author: Andrew Hughes is CEO of AbZorba Games, a European-based casino games studio. He is focused on building great social casino games on mobile, internet and IPTV through apps. This is Andrew’s fourth start-up in the mobile space. He also also been heavily involved with the Mobile Marking Association. Follow Andrew: <a href="https://twitter.com/#!/arwhughes" target="_blank">@arwhughes</a> and <a href="https://twitter.com/#!/AbZorbaGames" target="_blank">@abzrobagames</a>.<br />
</span></p>
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		<title>Web Officially Dead: Sources</title>
		<link>http://kaleidoscope.kontagent.com/2012/03/23/web-officially-dead-sources/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=web-officially-dead-sources</link>
		<comments>http://kaleidoscope.kontagent.com/2012/03/23/web-officially-dead-sources/#comments</comments>
		<pubDate>Fri, 23 Mar 2012 17:11:52 +0000</pubDate>
		<dc:creator>Catherine Mylinh</dc:creator>
				<category><![CDATA[Big data]]></category>
		<category><![CDATA[Data science]]></category>
		<category><![CDATA[Mobile analytics]]></category>
		<category><![CDATA[Social analytics]]></category>
		<category><![CDATA[User analytics]]></category>
		<category><![CDATA[big data]]></category>
		<category><![CDATA[data science]]></category>
		<category><![CDATA[data scientist]]></category>
		<category><![CDATA[kontagent]]></category>
		<category><![CDATA[lifetime value]]></category>
		<category><![CDATA[mobile analytics]]></category>
		<category><![CDATA[mobile applications]]></category>
		<category><![CDATA[mobile apps]]></category>
		<category><![CDATA[page views]]></category>
		<category><![CDATA[social analytics]]></category>
		<category><![CDATA[social applications]]></category>
		<category><![CDATA[social apps]]></category>
		<category><![CDATA[user analytics]]></category>
		<category><![CDATA[user behavior]]></category>
		<category><![CDATA[Web analytics]]></category>

		<guid isPermaLink="false">http://kaleidoscope.kontagent.com/?p=1438</guid>
		<description><![CDATA['The page view is dying a slow, painful death.' 

That was the bold claim Dan made in November in his post, Page Views Don't Pay Your Bills... Your Customers Do. (Or users. Or players. They're good at paying, too.) 

It seems we're not the only ones who think this. Andrew Edwards from ClickZ wrote this interesting article, which not only supports Dan's statement but also mentions Kontagent as one of the companies that's pioneering the way we measure user engagement in this new world of social and mobile apps. ]]></description>
			<content:encoded><![CDATA[<blockquote>
<h2><a href="http://kaleidoscope.kontagent.com/wp-content/uploads/2012/03/Web-and-apps.jpg"><img class="alignright size-large wp-image-1441" title="Kontagent kScope - Web Officially Dead" src="http://kaleidoscope.kontagent.com/wp-content/uploads/2012/03/Web-and-apps-1024x1024.jpg" alt="" width="231" height="231" /></a><strong>The page view is dying a slow, painful death.</strong></h2>
</blockquote>
<p>That was the bold claim Dan made in November in his post, <a href="http://kaleidoscope.kontagent.com/2011/11/02/page-views-don%E2%80%99t-pay-the-bills%E2%80%A6-your-customers-do/">Page Views Don&#8217;t Pay Your Bills&#8230; Your Customers Do</a>. (Or users. Or players. They&#8217;re good at paying, too.)</p>
<p>It seems we&#8217;re not the only ones who believe this.</p>
<p><a href="http://www.clickz.com/author/profile/2144/andrew-edwards" target="_blank">Andrew Edwards</a> from ClickZ wrote this interesting article, which not only supports Dan&#8217;s statement but also mentions Kontagent as one of the companies that&#8217;s pioneering the way we measure user engagement in this new world of social and mobile apps. We&#8217;re republishing the <a href="http://www.clickz.com/clickz/column/2158197/web-officially-dead-sources" target="_blank">article</a> with Andrew&#8217;s permission:</p>
<p><strong><em>Web Officially Dead: Sources</em></strong></p>
<p><em>San Francisco</em>—In early March, 2012, the venerable Web  Analytics Association changed its name to the <a href="http://www.digitalanalyticsassociation.org/" target="_blank">Digital Analytics  Association</a>. Announced at the San Francisco <a href="http://www.emetrics.org/" target="_blank">eMetrics</a> conference by none  other than analytics ubermensch <a href="https://twitter.com/#!/jimsterne" target="_blank">Jim Sterne</a>, the name change confirmed  rumors the Web is officially dead. After a period of lying in-state in  Switzerland, services will take place at the old headquarters of Uunet,  an ancient provider of bandwidth now remembered only by a weathered  stelae in suburban northern Virginia.</p>
<p>If you detect liberal exaggeration above, as well as a bit of  fabrication, you&#8217;re right. But the kernel of the story is true. The WAA  is now the DAA, and for good reason. In fact, many would say it is late  in renaming &#8211; though I would quibble with that given the lightning speed  of change in the digital industries.</p>
<p>Some may say it&#8217;s not only overdue but also obvious. We&#8217;re hurtling  down the information superhighway at speeds equivalent to that of a  Bugatti Veyron now, with air dams deployed just to keep us from flying.  And yet, as we speed into the &#8220;Big Data&#8221; mountains and deploy  customer-location GPS systems unheard of in a simpler day, we may have  failed to notice a few placards along the way: for while the Web may be  &#8220;dead,&#8221; we are still relying on it as the bedrock delivery mechanism for  content. Therefore, those placards must be saying something like &#8220;Long  live the Web!&#8221;</p>
<p>So really, it isn&#8217;t that the Web is dead &#8211; it&#8217;s just that we are at  last admitting to some of its underlying problems, and are, in fact,  beginning to leverage ourselves beyond them.<span id="more-1438"></span></p>
<p>Chief among the problems inherent in the Web and Web-based content is  that while it lords over other media in a cost-benefit analysis; and  can process transactions like a cashier on Red Bull, it has a rather  embarrassing lack of entertainment value, at least in the traditional  sense. Of course, there are those who will submit that Facebook is the  new cinema multiplex and LinkedIn is the new corporate cafeteria, and  they would have a good point to make.</p>
<p>But they would be wide of the mark as follows: the Web may not be  dead, but by comparison to other media, it&#8217;s deadly dull! If it hadn&#8217;t  been the cheapest publishing technology ever invented as well as the  most measurable, it would have stayed at DARPA where it started. Only  now are we enjoying bandwidth speeds and technologies such that the Web  now can be the home not merely of rich media but compelling media.</p>
<p><em>Compelling</em> media? Yes! As opposed to informational,  search-oriented, transactional, utilitarian media, compelling media has  dominated the Web to date. In fact, as compelling Web (and mobile and  app-based) media becomes more common, many will wonder what all the fuss  had been about in the early days. They will have forgotten that it was  all about availability of information and collection of usage data &#8211; but  that&#8217;s a different story.</p>
<p>Let&#8217;s take a look at one dimension of compelling media and how it&#8217;s  starting to blossom from the fruitful earth of addressable content. One  of the keynotes at eMetrics San Francisco was given by an engaging pair  of digital media experts: Rand Schulman and Pelin Thorogood. Both of  them have been at the cutting edge of Web measurement and digital  communications for years. And they contend we are now shattering the Website-centric engagement paradigm in favor of a new world of &#8220;apps,  sapps, and mapps.&#8221;</p>
<p>Apps, we already know. They live on smartphones and iPads. They use  addressable communication technologies but are most certainly not &#8220;Web  pages&#8221; &#8211; they are far more customized and unique. &#8220;Sapps&#8221; are social  media apps. Companies like Kontagent and Buddy Media are building these  and enable measurement of them; sapps may be embedded in websites or  they may be standalone, but they are unique from Web pages in some  important ways. First, they can be decidedly game-like (often measured  by Kontagent) &#8211; in fact, they can be games pure and simple. Second, they  can be task-specific, multi-functional, and self-measuring. &#8220;Mapps&#8221; are  mobile apps that, among other things, take advantage of location  services to target their audience. Some of them can sense when you are  getting near a store that wants to reach you, and entice you with an  offer; and entice you with another offer if you&#8217;ve moved away from the  location &#8211; much like the old billboards that used to say &#8220;You missed the  Red Apple Rest Stop! Turn back at Exit 17!&#8221;</p>
<p>By way of example, Rand and Pelin talked about an automobile  dealership that drove far better conversions by adding an &#8220;Angry  Birds&#8221;-like social app on their Facebook page (which is, the last time I  looked, a Web page); essentially putting a compelling entertainment  factor into the mix that went well beyond &#8220;pick a color.&#8221; Engagement and  conversion metrics soared. People enjoyed playing the game. It was fun!  And it was self-measuring. How many times can you say &#8220;win&#8221; before it  loses all meaning?</p>
<p>Zynga, they said &#8211; quoting Zynga &#8211; is an &#8220;analytics company  masquerading as a game company&#8221;; and they made note of how Zynga  measured how much more often FishVille players bought clear green fish  as opposed to other kinds of fish; hence, by building more fish like the  clear green ones, it was able to convince users to increase fish-spend  with <em>actual</em> dollars rather than imaginary ones! Remember: compelling, self-measuring media makes the difference.</p>
<p>Finally, they talked about a company called Kontagent, which offers a  bolt-on analytics suite for social apps and games. Their example  included Gaia Online, a substantial social network, and how Gaia used  Kontagent measurement technologies to understand campaign effectiveness  by country and user segmentation to identify its most valuable game  users: both by average revenue per month and by virality; and by using  compelling game content plus measurement, it was able to drive average  revenue/user from $6 to $17 per month!</p>
<p>At a recent OMMA conference in New York, a fellow panelist said that  while analytics used to claim victory in a 5 or 10 percent increase in  effectiveness, now marketers are looking for multiples rather than  percentages.</p>
<p>With compelling self-measuring apps, sapps, and mapps, the way  forward is beginning to clarify: the Web is part of the delivery  mechanism; while compelling content is going to drive conversions way  beyond the ordinary. And self-measuring modules will prove the victor.</p>
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		<title>Up the Ante: Stay Ahead in Social and Mobile Casino Games</title>
		<link>http://kaleidoscope.kontagent.com/2012/03/21/up-the-ante-stay-ahead-in-social-and-mobile-casino-games/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=up-the-ante-stay-ahead-in-social-and-mobile-casino-games</link>
		<comments>http://kaleidoscope.kontagent.com/2012/03/21/up-the-ante-stay-ahead-in-social-and-mobile-casino-games/#comments</comments>
		<pubDate>Wed, 21 Mar 2012 17:35:02 +0000</pubDate>
		<dc:creator>Catherine Mylinh</dc:creator>
				<category><![CDATA[Big data]]></category>
		<category><![CDATA[Data science]]></category>
		<category><![CDATA[Kontagent Konnect]]></category>
		<category><![CDATA[Mobile analytics]]></category>
		<category><![CDATA[Social analytics]]></category>
		<category><![CDATA[Social and Mobile Casinos]]></category>
		<category><![CDATA[User analytics]]></category>
		<category><![CDATA[big data]]></category>
		<category><![CDATA[blitzoo]]></category>
		<category><![CDATA[caesars palace]]></category>
		<category><![CDATA[customer economics]]></category>
		<category><![CDATA[data science]]></category>
		<category><![CDATA[double down casino]]></category>
		<category><![CDATA[facebook gambling]]></category>
		<category><![CDATA[Facebook games]]></category>
		<category><![CDATA[IGT]]></category>
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		<category><![CDATA[Las Vegas]]></category>
		<category><![CDATA[lifetime value]]></category>
		<category><![CDATA[lucky gem casino]]></category>
		<category><![CDATA[mobile analytics]]></category>
		<category><![CDATA[mobile casino]]></category>
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		<category><![CDATA[online gambling]]></category>
		<category><![CDATA[slot spot]]></category>
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		<guid isPermaLink="false">http://kaleidoscope.kontagent.com/?p=1461</guid>
		<description><![CDATA[The 20- and 30-somethings who grew up with Facebook and Twitter are social. They shop online. They use their mobile phones to “check in.” They share their lives with their friends worldwide, in real time. And, now, they expect their gambling experience to follow suit. Some of these new gamblers are whales, but most are minnows. Who’s going to catch the whales? The hunt is on.]]></description>
			<content:encoded><![CDATA[<blockquote><p><a href="http://na-m.marketo.com/lp/kontagent/SocialCasinoGamesWebinar_On-demandLP.html?source=SocialMedia&amp;channel=kscope" target="_blank"><img class="alignright size-full wp-image-1476" title="Kontagent kScope Up the Ante_Stay Ahead in Social and Mobile Casino Games" src="http://kaleidoscope.kontagent.com/wp-content/uploads/2012/03/Slot-machine-laptop-2.jpg" alt="" width="224" height="252" /></a>“More  social and mobile game developers [will] try to cash in on the slots  and bingo craze and more land-based casino brands [will] look at social  and mobile acquisitions and licenses.”<br />
-Inside Social Games, March 2012</p></blockquote>
<p><strong>A new breed of gambler is emerging</strong><br />
The 20- and 30-somethings who grew up with Facebook and Twitter are social. They shop online. They use their mobile phones to “check in.” They share their lives with their friends worldwide, in real time. And, now, they expect their gambling experience to follow suit.</p>
<p>For social casino game developers, this trend represents enormous opportunity. Some of these new gamblers are <a href="http://en.wikipedia.org/wiki/High_roller" target="_blank">whales</a>, but most are minnows. Who’s going to catch the whales? The hunt is on.<span id="more-1461"></span></p>
<p><strong>Online or on the strip? </strong><br />
<a href="http://www.facebook.com/SlotSpotGame" target="_blank">Slot Spot</a>, <a href="http://doubledowninteractive.com/" target="_blank">Double Down Casino</a>, <a href="http://company.zynga.com/games/zynga-poker" target="_blank">Zynga Poker</a>, <a href="http://www.facebook.com/slotomania" target="_blank">Slotomania</a>, <a href="http://venturebeat.com/2012/02/22/popcap-facebook-casino-game-gold-rush/" target="_blank">Lucky Gem Casino</a>&#8211;these are only a few of the big new players on Facebook and mobile. Of course, <a href="http://www.insidesocialgames.com/2011/05/19/playtika-acquired-by-caesars-entertainment-casino-group-for-80m-to-90m/" target="_blank">Caesars</a>, <a href="http://www.igt.com/us-en.aspx" target="_blank">IGT</a> and other land-based casino operators are now getting in on the action, and we expect to see others enter the fray.</p>
<p>But, what works on the Vegas strip doesn’t necessarily translate to Facebook. And, what works in other social game categories might not fly in the casino genre. So, how do you build a social casino game that cashes in on this lucrative world?</p>
<p><em>Want to hear how one company is doing it?</em></p>
<p>In partnership with Blitzoo, we presented this complimentary webinar (<a href="https://twitter.com/#!/search/realtime/KTwebinar" target="_blank">#KTwebinar</a>):<br />
<strong>Attracting More Whales: A Look at Building Irresistible Social Casino Games</strong></p>
<p>We shared insights on what it takes to build a successful social casino game, including:</p>
<ul>
<li>Secrets behind the “overnight” success of      Blitzoo’s Slot Spot</li>
<li>Best practices from Kontagent’s experience      working with top names in the social casino genre</li>
<li>Insights that you can immediately put into      practice</li>
</ul>
<p>If you missed it, you can <a href="http://na-m.marketo.com/lp/kontagent/SocialCasinoGamesWebinar_On-demandLP.html?source=SocialMedia&amp;channel=kscope" target="_blank">register to view it on demand</a>.</p>
<p>&nbsp;</p>
<p>&nbsp;</p>
<p>P.S. Caesars CEO Gary Loveman gets it. The former Harvard Business School professor says he’s been   able to significantly improve the company&#8217;s profits because he runs Caesars like an economist, using data  to make EVERY. BUSINESS. DECISION. <a href="http://kaleidoscope.kontagent.com/2011/12/03/weekly-roundup-dec-2-2011/" target="_blank">Will you be able to compete with him?</a></p>
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<p>&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8211;</p>
<p><span style="color: #808080;"><a href="http://kaleidoscope.kontagent.com/wp-content/uploads/2011/10/Catherine-Mylinh.jpg"><img class="alignleft size-thumbnail wp-image-905" title="Catherine Mylinh" src="http://kaleidoscope.kontagent.com/wp-content/uploads/2011/10/Catherine-Mylinh-134x150.jpg" alt="" width="77" height="86" /></a>About the author: Catherine Mylinh is a member of Kontagent&#8217;s storytelling team, where she is head of content marketing. In her former life, Catherine was a news anchor for CBS and NBC. She credits her journalism and computer science roots—she was once a programmer!—for her love of learning and writing about all things high tech. You can contact Catherine at <a href="http://twitter.com/cat_mylinh" target="_blank">@cat_mylinh</a>.</span></p>
]]></content:encoded>
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		<title>Data-driven Design: You&#8217;ve Got the Data&#8230; Now What?</title>
		<link>http://kaleidoscope.kontagent.com/2012/02/23/data-driven-design-youve-got-the-data-now-what/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=data-driven-design-youve-got-the-data-now-what</link>
		<comments>http://kaleidoscope.kontagent.com/2012/02/23/data-driven-design-youve-got-the-data-now-what/#comments</comments>
		<pubDate>Thu, 23 Feb 2012 19:36:53 +0000</pubDate>
		<dc:creator>Catherine Mylinh</dc:creator>
				<category><![CDATA[Big data]]></category>
		<category><![CDATA[Data science]]></category>
		<category><![CDATA[Mobile analytics]]></category>
		<category><![CDATA[Social analytics]]></category>
		<category><![CDATA[User analytics]]></category>
		<category><![CDATA[big data]]></category>
		<category><![CDATA[customer economics]]></category>
		<category><![CDATA[data science]]></category>
		<category><![CDATA[data scientist]]></category>
		<category><![CDATA[kontagent]]></category>
		<category><![CDATA[mobile analytics]]></category>
		<category><![CDATA[mobile applications]]></category>
		<category><![CDATA[mobile apps]]></category>
		<category><![CDATA[mobile games]]></category>
		<category><![CDATA[social gaming]]></category>
		<category><![CDATA[user analytics]]></category>

		<guid isPermaLink="false">http://kaleidoscope.kontagent.com/?p=1385</guid>
		<description><![CDATA[Today's new big-data world can be overwhelming. You have access to all that rich data; now, what's the plan?]]></description>
			<content:encoded><![CDATA[<p><a href="http://kaleidoscope.kontagent.com/wp-content/uploads/2012/02/casual-connect-logo1.png"><img class="aligncenter size-full wp-image-1401" title="casual connect logo" src="http://kaleidoscope.kontagent.com/wp-content/uploads/2012/02/casual-connect-logo1.png" alt="" width="580" height="109" /></a>Today&#8217;s new big-data world can be overwhelming. You have access to all that rich data; now, what&#8217;s the plan?</p>
<p>Using customer data to understand and optimize your social or mobile application can produce huge returns. But, there are also dangers of relying too heavily on data without the proper level of controls, data science and overall process. Fortunately, there are now tools, technology and talent available that are enabling studios and devs to be more data-driven.</p>
<p>Here at Kontagent, we&#8217;re all about data: how to get it; how to store it;  how to query it; how to interpret it; and, ultimately, how to <a href="http://www.kontagent.com/why/about-us/" target="_blank">make the best data-driven business decisions</a>.</p>
<p>Our CMO, <a href="http://kaleidoscope.kontagent.com/author/dan-kimball/" target="_blank">Dan Kimball</a>, was invited to speak at <a href="http://casualconnect.org/" target="_blank">Casual Connect</a> in Hamburg this month on what it takes to become a data-driven organization. He shared lessons learned from our experience working with some of the top grossing social and mobile game studios. It&#8217;s actually a pretty fun presentation since he compared it to learning how to ski (Dan&#8217;s an avid skier). If you&#8217;ve ever hit the slopes, you&#8217;ll appreciate this. <img src='http://kaleidoscope.kontagent.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> <span id="more-1385"></span></p>
<p>Click on the image below to see the entire presentation&#8211;you&#8217;ll be able to evaluate your &#8220;data-driven score&#8221; as an org, and identify the seven keys factors to leveraging your data effectively. We&#8217;ll add a recording of the presentation as soon as it&#8217;s available from Casual Connect.</p>
<div id="attachment_1389" class="wp-caption aligncenter" style="width: 509px"><a href="http://ktgt.co/xWctkr" target="_blank"><img class="size-full wp-image-1389 " title="Kontagent at Casual Connect_How to Build a Data-Driven Team" src="http://kaleidoscope.kontagent.com/wp-content/uploads/2012/02/Kontagent-at-Casual-Connect_How-to-Build-a-Data-Driven-Team.jpg" alt="" width="499" height="371" /></a><p class="wp-caption-text">Click to view the presentation on Slideshare</p></div>
<p>What about you? Are you taking the same approach to creating a data-driven culture? If so, how has your business benefited from it?</p>
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<p>&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8211;</p>
<p><span style="color: #808080;"><a href="http://kaleidoscope.kontagent.com/wp-content/uploads/2011/10/Catherine-Mylinh.jpg"><img class="alignleft size-thumbnail wp-image-905" title="Catherine Mylinh" src="http://kaleidoscope.kontagent.com/wp-content/uploads/2011/10/Catherine-Mylinh-134x150.jpg" alt="" width="77" height="86" /></a>About the author: Catherine Mylinh is a member of Kontagent&#8217;s storytelling team, where she is head of content marketing. In her former life, Catherine was a news anchor for CBS and NBC. She credits her journalism and computer science roots—she was once a programmer!—for her love of learning and writing about all things high tech. You can contact Catherine at <a href="http://twitter.com/cat_mylinh" target="_blank">@cat_mylinh</a>.</span></p>
]]></content:encoded>
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		<title>Kontagent kScope Social &amp; Mobile News Weekly Roundup</title>
		<link>http://kaleidoscope.kontagent.com/2012/01/20/kontagent-kscope-social-mobile-news-weekly-roundup/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=kontagent-kscope-social-mobile-news-weekly-roundup</link>
		<comments>http://kaleidoscope.kontagent.com/2012/01/20/kontagent-kscope-social-mobile-news-weekly-roundup/#comments</comments>
		<pubDate>Fri, 20 Jan 2012 23:42:29 +0000</pubDate>
		<dc:creator>Catherine Mylinh</dc:creator>
				<category><![CDATA[Big data]]></category>
		<category><![CDATA[Data science]]></category>
		<category><![CDATA[Mobile analytics]]></category>
		<category><![CDATA[Social analytics]]></category>
		<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[User analytics]]></category>
		<category><![CDATA[Weekly Roundup]]></category>
		<category><![CDATA[big data]]></category>
		<category><![CDATA[customer economics]]></category>
		<category><![CDATA[data science]]></category>
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		<category><![CDATA[Facebook games]]></category>
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		<category><![CDATA[mobile analytics]]></category>
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		<guid isPermaLink="false">http://kaleidoscope.kontagent.com/?p=1158</guid>
		<description><![CDATA[It's time for the Kontagent kScope Weekly Roundup, where we summarize all things that happened in social and mobile over the past week.]]></description>
			<content:encoded><![CDATA[<p><span style="color: #333399;"><strong> </strong></span></p>
<div id="attachment_1191" class="wp-caption alignright" style="width: 222px"><strong><a href="http://kaleidoscope.kontagent.com/wp-content/uploads/2012/01/Election-2012.jpg"><img class="size-medium wp-image-1191" title="Kontagent kScope: Weekly Roundup Jan. 20, 2012" src="http://kaleidoscope.kontagent.com/wp-content/uploads/2012/01/Election-2012-300x230.jpg" alt="" width="212" height="164" /></a></strong><p class="wp-caption-text">Can social gaming influence the presidential election?</p></div>
<p><span style="color: #333399;"><strong>Big data needs data scientists, or quants, or Excel jockeys</strong></span><br />
No wonder <a href="http://www.entrepreneur.com/blog/222667?utm_source=feedburner&amp;utm_medium=feed&amp;utm_campaign=Feed%3A+entrepreneur%2Flatest+%28Entrepreneur%29" target="_blank">big data is hot in venture capital this year.</a> Forbes has been running a series on big data, and many of the business leaders it has interviewed say &#8220;people underestimate the degree to which big data can fundamentally change their business.&#8221;</p>
<p>What was especially interesting is that while technology has made storing and aggregating data much faster and more affordable, some of these experts say &#8220;keeping the data in its raw form can provide insights into long  tails, allowing firms to identify and target relatively small cohorts  that fall outside the normal distribution&#8230; when you get down to the everyday work of data scientists and  analysts, in a very quiet average work-a-day way, they are finding a lot  of insights that are becoming increasingly critical to the way  companies are doing their business.” <a href="http://www.forbes.com/sites/tomgroenfeldt/2012/01/17/big-data-needs-data-scientists-or-quants-or-excel-jockeys/" target="_blank">Read full article.</a></p>
<p>We&#8217;ve seen this firsthand. At Kontagent, our data scientists have been instrumental in providing insights to our hundreds of social customers. (We process millions of messages daily.) We believe, while data is awesome, you need domain expertise to make sense of it all. That&#8217;s <a href="../2011/10/27/user-analytics-a-few-lessons-from-moneyball/">Moneyball lesson #3</a>: Look at the data that really matters; it may not be obvious at first.<span id="more-1158"></span></p>
<p><strong><span style="color: #333399;"> </span></strong></p>
<div id="attachment_1190" class="wp-caption alignright" style="width: 204px"><strong><a href="http://kaleidoscope.kontagent.com/wp-content/uploads/2012/01/Social-profile-infrographic-clip1.jpg"><img class="size-medium wp-image-1190" title="Kontagent kScope: Flowtown: Who Are Social Gamers?" src="http://kaleidoscope.kontagent.com/wp-content/uploads/2012/01/Social-profile-infrographic-clip1-194x300.jpg" alt="" width="194" height="300" /></a></strong><p class="wp-caption-text">A profile of the social gamer - Click for full view (Courtesy of Flowtown)</p></div>
<p><span style="color: #333399;"><strong>Profiling the social gamer</strong></span><br />
Flowtown created <a href="http://www.flowtown.com/blog/who-are-social-gamers" target="_blank">this infographic</a> on the social gamer. It says more women play social games than men do, and goes into details such as education, income and user behavior.</p>
<p><span style="color: #333399;"><strong>Ngmoco looks to blend core appeal with mobile usage patterns</strong></span><br />
Ngmoco general manager Ben Cousins has big plans for the mobile  company&#8217;s Swedish branch. As the mobile market continues to evolve, he  and his team hope to find new ways to blend elements of high-end console  gaming with the more casual usage patterns of the platform.</p>
<p>According to Cousins, while some developers have already tried to  capture console-like experiences on mobile, they&#8217;ve overlooked <a href="http://www.gamasutra.com/view/news/39645/Ngmoco_looks_to_blend_core_appeal_with_mobile_usage_patterns.php" target="_blank">the  reasons why users play mobile games in the first place</a>.</p>
<p><span style="color: #333399;"><strong>The fight is on for mobile game players</strong></span><br />
Gamasutra&#8217;s Kris Graft writes: &#8220;We know where Apple users will get their games, but the Android  marketplace is still famously fragmented. That&#8217;s not driving away  companies from the platform, however, as they can&#8217;t ignore the massive  install base of Android.&#8221;</p>
<p>And where opportunity lies, so does competition. Many of the players are trying to team up with major carriers, such as AT&amp;T and Verizon. <a href="http://www.gamasutra.com/view/news/39644/CES_The_top_game_industry_takeaways.php" target="_blank">Which partnerships should you be aware of?</a></p>
<p><strong><span style="color: #333399;">Bionic Panda sets its sights on Android</span></strong><br />
Speaking of social gaming networks, here&#8217;s another one: <a href="http://bionicpandagames.com/" target="_blank">Bionic Panda</a>.</p>
<p>Its executives think that mobile devs who are trying to build a casual-style game that anyone can play easily, that  reaches as many people as possible, should focus on the Android Market. And, it hopes it can use Google Wallet to better monetize users.</p>
<p>The idea is good enough to raise money from Norwest Venture Partners, Google Ventures, 500 Startups, and several angels. <a href="http://techcrunch.com/2012/01/17/bionic-panda-builds-a-social-gaming-business-on-android-raises-funding-from-top-investors/" target="_blank">Read full article. </a></p>
<p><strong><span style="color: #333399;">What&#8217;s old is new again:<br />
Atari is reinventing itself for the era of social and mobile games</span></strong><br />
Last spring, Atari released <a href="http://itunes.apple.com/us/app/ataris-greatest-hits/id422966028?mt=8" target="_blank">Atari&#8217;s Greatest Hits</a> for iOS. The game featured classic arcade  games such as Centipede, Lunar Lander  and Missile Command. It has been downloaded more than 3.5  million times from the App Store. And, it was recently made available in the Android  Marketplace, further expanding the market for Atari products.</p>
<p>Atari CEO Jim Wilson thinks the company has a leg up on the competition since discovery and acquisition are major challenges for many mobile app developers: &#8220;The great thing about Atari and its very brand is that it is recognizable. <strong> </strong>You  understand what it is, and frankly, in the App Store or the Android  Marketplace, discoverability is a big issue for people who are releasing  their games. One of the benefits of Atari is that it creates instant  recognition and discoverability in the App Store and the Android  Marketplace.&#8221;</p>
<p>The company has slimmed down to 65 employees, most of whom are targeting the mobile gaming platform. <a href="http://www.cnn.com/2012/01/16/tech/gaming-gadgets/atari-mobile-social-gaming/index.html" target="_blank">Read full article. </a></p>
<p><strong><span style="color: #333399;">Watch out for Windows</span></strong><br />
Several writers are predicting that Microsoft will disrupt the smartphone market&#8211;they say at <a href="http://www.cesweb.org/" target="_blank">CES</a> last week, the majority of the tech press were already rooting for Windows Phone. Despite the fact that Windows Phone only has approximately 50,000 apps, &#8220;Microsoft has all the tools in place to enlarge [a serious developer] community.&#8221;</p>
<ul>
<li>Business Insider: ﻿<a href="http://www.businessinsider.com/windows-phone-2012-1?nr_email_referer=1&amp;utm_source=Triggermail&amp;utm_medium=email&amp;utm_term=SAI%20Select&amp;utm_campaign=new-SAI-Select" target="_blank"><em>Here&#8217;s Why Robert Scoble And The Rest Of The Pundits Are Wrong: Windows Phone Will Be A Success</em></a></li>
<li>Seeking Alpha: <a href="http://seekingalpha.com/article/319834-microsoft-nokia-have-a-real-chance-of-disrupting-the-smartphone-market?utm_source=Triggermail&amp;utm_medium=email&amp;utm_term=Microsoft%20Investor&amp;utm_campaign=MicrosoftInvestor_Newsletter_011712" target="_blank"><em>Microsoft, Nokia Have A Real Chance Of Disrupting The Smartphone Market</em></a></li>
</ul>
<p><span style="color: #333399;"><strong>Just a coincidence?</strong></span><br />
Fast Company says <a href="http://itunes.apple.com/us/app/instagram/id389801252?mt=8" target="_blank">Instagram</a>, which received the honor of the App Store&#8217;s &#8220;App of the Year&#8221; for 2011, could be available on Windows Phone <em>before</em> Android (even though Android users have been eagerly awaiting the launch of the photo-sharing app).</p>
<p>According to Fast Company, &#8220;a source recently left the impression that the Windows Phone team has possibly been working with the folks from Instagram.&#8221; <a href="http://www.fastcompany.com/1809035/could-instagram-come-to-windows-phone-before-android" target="_blank">Here&#8217;s why some think Instagram would go to an OS with such a low market share.</a> <em> </em></p>
<p><strong><span style="color: #333399;">Can gamers change the presidential election this year?</span></strong><br />
And now, onto the U.S. presidential election. Digital advertising firm Engage is currently experimenting with <a href="http://www.bbc.co.uk/news/magazine-16535626" target="_blank">online gamification for some of their political clients</a>. They also offer a social media platform, called Multiply, that  integrates gamification techniques into a candidate&#8217;s website. For example, if you visit <a href="http://www.johnboehner.com/" target="_blank">the website of House Speaker John Boehner</a>, you can earn badges for checking in from the speaker&#8217;s home  state of Ohio, or by linking the page to your Facebook account.</p>
<p>&#8220;The user gets instant gratification, a sense of involvement and  participation and gratitude,&#8221; says Patrick Ruffini, Engage president. &#8220;The campaign gets data.&#8221;</p>
<p>Campaign organizers say there is a new breed of voters&#8211;one that was raised on the fast-paced interactions of the social Web. They hope this data helps political candidates better organize and target potential voters, donors and volunteers. How effective this is remains to be seen, but Ruffini reminds us: &#8220;You can&#8217;t campaign on games alone.&#8221;</p>
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<p><span style="color: #808080;"><a href="http://kaleidoscope.kontagent.com/wp-content/uploads/2011/10/Catherine-Mylinh.jpg"><img class="alignleft size-thumbnail wp-image-905" title="Catherine Mylinh" src="http://kaleidoscope.kontagent.com/wp-content/uploads/2011/10/Catherine-Mylinh-134x150.jpg" alt="" width="77" height="86" /></a>About the author: Catherine Mylinh is a member of Kontagent&#8217;s storytelling team, where she is head of content marketing. In her former life, Catherine was a news anchor for CBS and NBC. She credits her journalism and computer science roots—she was once a programmer!—for her love of learning and writing about all things high tech. You can contact Catherine at <a href="http://twitter.com/cat_mylinh" target="_blank">@cat_mylinh</a>.</span></p>
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		<title>Applying Lessons Learned on Facebook to Mobile App Development</title>
		<link>http://kaleidoscope.kontagent.com/2012/01/18/applying-lessons-learned-on-facebook-to-mobile-app-development/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=applying-lessons-learned-on-facebook-to-mobile-app-development</link>
		<comments>http://kaleidoscope.kontagent.com/2012/01/18/applying-lessons-learned-on-facebook-to-mobile-app-development/#comments</comments>
		<pubDate>Wed, 18 Jan 2012 21:06:12 +0000</pubDate>
		<dc:creator>Josh Williams</dc:creator>
				<category><![CDATA[Big data]]></category>
		<category><![CDATA[Customer economics]]></category>
		<category><![CDATA[Data science]]></category>
		<category><![CDATA[Mobile analytics]]></category>
		<category><![CDATA[Social analytics]]></category>
		<category><![CDATA[User analytics]]></category>
		<category><![CDATA[big data]]></category>
		<category><![CDATA[customer economics]]></category>
		<category><![CDATA[data science]]></category>
		<category><![CDATA[data scientist]]></category>
		<category><![CDATA[Facebook games]]></category>
		<category><![CDATA[increase acquisition]]></category>
		<category><![CDATA[increase monetization]]></category>
		<category><![CDATA[increase retention]]></category>
		<category><![CDATA[kontagent]]></category>
		<category><![CDATA[lifetime value]]></category>
		<category><![CDATA[mobile analytics]]></category>
		<category><![CDATA[mobile games]]></category>
		<category><![CDATA[social analytics]]></category>
		<category><![CDATA[social game analytics]]></category>
		<category><![CDATA[social gaming]]></category>
		<category><![CDATA[user analytics]]></category>

		<guid isPermaLink="false">http://kaleidoscope.kontagent.com/?p=1054</guid>
		<description><![CDATA[Mobile app developers and marketers can gain a huge advantage by looking at the way social app developers scientifically build and optimize their games around customer data on social platforms.]]></description>
			<content:encoded><![CDATA[<div id="attachment_1115" class="wp-caption alignright" style="width: 229px"><a href="http://kaleidoscope.kontagent.com/wp-content/uploads/2012/01/ARM_model_logo_FINAL.jpg"><img class="size-medium wp-image-1115" title="Kontagent ARM funnel" src="http://kaleidoscope.kontagent.com/wp-content/uploads/2012/01/ARM_model_logo_FINAL-247x300.jpg" alt="" width="219" height="265" /></a><p class="wp-caption-text">The ARM funnel shows a typical customer lifecycle, which is comprised of three stages: acquisition, retention and monetization. </p></div>
<p>Mobile app developers and marketers can gain a huge advantage by   looking at the way social app developers scientifically build and   optimize their games around customer data on social platforms. They use   that data to learn about what is and isn’t working in their   applications, and iterate quickly for increasingly stronger returns. From Acquisition to Retention to Monetization–the three stages in the ARM funnel–successful developers have created entire organizations around   data-driven design at each level and across all facets of their   businesses.</p>
<p>At <a href="http://www.kontagent.com/" target="_blank">Kontagent</a>,  we’ve witnessed  firsthand the ARM funnel&#8217;s crucial role in the success of a large majority  of studios that publish games on Facebook–and now on iOS and  Android as well. Insights garnered from this  model help to focus  resources and marketing investment. And, having a  perpetual flow of  data and a supporting data science infrastructure  (with the expertise to  act on it), has enabled game studies to acquire  users more profitably.  Teams of data scientists and developers at  <a href="http://company.zynga.com/" target="_blank">Zynga</a>, <a href="http://www.popcap.com/" target="_blank">Popcap</a>, <a href="http://www.crowdstar.com/" target="_blank">Crowdstar</a> and  <a href="http://www.gaiaonline.com/" target="_blank">Gaia</a>, for example, have measured,  iterated, tested and optimized  relentlessly to acquire more users at  better customer acquisition cost  and with higher yield ratios than  most. It’s no coincidence these  are the same guys succeeding on  mobile platforms as well.<span id="more-1054"></span></p>
<p>I’ve broken down each branch of the ARM funnel at a very basic level below.</p>
<p style="padding-left: 30px;"><strong>Acquisition:</strong> Figure out what audience performs best  in your game and how to acquire  members of that audience in the most  effective, lowest-cost manner  possible; from ads, to cross-promotions  with other games, to install  exchange networks, to viral channels. <em>KPIs  = Cohort Customer  Acquisition Cost (Cohort CAC); Cohort ARPU and  Retention by Channel;  Cohort ARPU and Retention by Campaign; Acquisition  Conversion Funnel</em><strong><br />
</strong></p>
<p style="padding-left: 30px;"><strong>Retention:</strong> Keep that audience engaged for as long as  possible. Find fall-off  points where users leave. Learn how to  encourage sharing with friends.  <em>KPIs = Avg. Session Length; Day 1  Retention, Day 7 Retention, Day  30 Retention; Custom Event Funnels; User  Lifetime Event Distribution; k-factor (virality)</em></p>
<p style="padding-left: 30px;"><strong>Monetization:</strong> Get these users to pay and to keep paying over time, optimizing their lifetime values (LTV) to the greatest degree possible. <em>KPIs = % Paying Users; Avg. Revenue per User (ARPU); Avg. Revenue per Paying User (ARPPU); Purchase Conversion Event Funnel</em></p>
<p>As  the free-to-play model continues to grow and dominate in mobile,  just  as it does in social, it’s no surprise that the ARM funnel is the  right  framework for measuring <span style="text-decoration: underline;">customer economics</span> and per-user  profitability  in mobile  as well. Just like social app developers, mobile app  developers <em>must</em> understand and optimize acquisition, retention and  monetization if they  are going to succeed.</p>
<p>Still, mobile  developers have a long way to go. As more social  companies (including  Zynga) move aggressively to mobile, getting smart  about data is  increasingly important. Kontagent believes those mobile  developers who  recognize the importance of data-driven app development  throughout the  ARM funnel will be well-positioned to lead the space.</p>
<p>I’ve  outlined the biggest challenges and opportunities facing mobile  game  developers, relative to measuring and optimizing around the   tried-and-true ARM funnel:</p>
<p style="text-align: left;"><span style="text-decoration: underline;"><span style="color: #333399;"><strong>Discovery &amp; Acquisition</strong></span></span></p>
<p><em>Biggest Challenges</em></p>
<ul>
<li>The biggest hurdle is getting discovered and competing against   companies with deep pockets who can muscle their way up the App Store   rankings.</li>
<li>Mobile ad networks are massively fragmented and  difficult to  target high-yielding cohorts of users (either through  behavioral or  demographic segmentation).</li>
<li>Understanding ROI (on iOS in particular, tracking from ad/source to install to monetization <a href="http://www.kontagent.com/mobile">used to be</a> impossible).</li>
</ul>
<p><em>Biggest Opportunities</em></p>
<ul>
<li>Reach large audiences at a relatively inexpensive cost-basis by   advertising on cross-promotional networks and partnering with other   developers with high daily active users (DAU) counts.</li>
<li>Segment users by acquisition channel, and optimize around those producing the highest per-user ROI. <a href="http://www.kontagent.com/mobile">Analytics</a> make it possible to see differences between each source: organic, viral, cross-promotion and advertising.</li>
<li>Build a great, highly engaging game! The better the experience,  the  more players will tell their friends. Word-of-mouth is a huge  organic  driver of installs for mobile devs right now, so focus on  gameplay, and  reap the benefits. Use analytics to tell you where users  are losing  interest in your app.</li>
</ul>
<p style="text-align: left;"><span style="text-decoration: underline;"><span style="color: #333399;"><strong>Engagement &amp; Retention</strong></span></span></p>
<p><em>Biggest Challenges</em></p>
<ul>
<li>Although testing and iterating is how social devs have found  success  on Facebook, rapid iteration is not so easy or fluid on mobile   platforms like iOS. It can take from three days to two weeks to receive   approval for each new version from the App Store, making it difficult to   fine-tune to optimize on the fly.</li>
<li>Many users don’t update their apps  regularly, resulting in  outdated, or “dirty,” data from the combination  of “old” and “new” app  version users. This makes it challenging to  iterate and improve your app  based on user data without being misled,  unless your data tools easily  filter users by app version.</li>
</ul>
<p><em>Biggest Opportunities</em></p>
<ul>
<li>Design the app to use data-driven back-end systems to control  user  experience in-app when a connection is available on the device.  This  way, developers can dynamically tweak play balance, economy  balance,  etc., and then perform split-testing to further optimize customer economics.</li>
<li>Use an <a href="http://www.kontagent.com/mobile">analytics solution</a> that allows filtering data by app version, location and device type (for Android). This is <em>very</em> important in addressing the dirty data issue, and in determining   which platforms and devices in which to commit time, effort and resources.</li>
<li>The free-to-use model proliferating on the App Store provides   customers a risk-free opportunity to experience an application, which in   turn provides app developers with free insights into their virtual   economies and player incentives to gain the most effective conversion   rates.</li>
</ul>
<p style="text-align: left;"><span style="text-decoration: underline;"><span style="color: #333399;"><strong>Monetization</strong></span></span></p>
<p><em>Biggest Challenges</em></p>
<ul>
<li>Android users are still experiencing more friction in  payments,  resulting in lower average revenue per user (ARPU) and lower   monetization rates in general.</li>
<li>To gauge the quality of  users, developers need insight into the  in-app behavior of their paying  users, which marketing channel they came  in from, and ultimately how  profitable their customers are by each  marketing channel on an ROI  basis.</li>
<li>Developers need tools to monetize players that may not make in-app purchases.</li>
</ul>
<p><em>Biggest Opportunities</em></p>
<ul>
<li>Optimize game mechanics that encourage purchasing, while  balancing  engagement. Use analytics to see how the two play out using <a href="http://companynews.kontagent.com/2010/12/14/event-tracking-instrumentation-setup-guide/">custom event tracking and funnels</a>.</li>
<li>Individually track each and every revenue channel, from in-app purchase to advertising yields, understanding the best price points,   for-sale item mix and conversion funnels&#8211;ultimately using data to   understand and optimize the economy underlying the game.</li>
<li>Employ messaging tactics to remain connected with users on new  features/offers, e.g., push notifications and email. Oftentimes,  re-engaged  users will monetize at a higher rate if the user experience  is tweaked  and re-targeted to them.</li>
</ul>
<p>To conclude, remember this: While social and mobile platforms have their differences, <em>user behavior in-app is very much the same</em>.   To that end, using the ARM funnel to measure and optimize your mobile   application is just as applicable as it is for social app developers.  At  Kontagent, we are strongly encouraging mobile app developers to <a href="http://kaleidoscope.kontagent.com/2012/01/13/mobile-app-developers-you-dont-have-to-start-at-square-one/" target="_blank"><em>not </em>start   from square one</a>. Indeed, take advantage of the important lessons we’ve   all learned on Facebook and other social platforms to improve the   acquisition, retention and monetization of your game, and ultimately   your bottom-line.</p>
<div id="attachment_1108" class="wp-caption alignright" style="width: 201px"><a href="http://na-m.marketo.com/lp/kontagent/Social-to-Mobile_Webinar_kScope_FollowUp.html?channel=kscope"><img class="size-medium wp-image-1108  " title="Kontagent webinar" src="http://kaleidoscope.kontagent.com/wp-content/uploads/2012/01/Homepage-screenshot1-300x148.jpg" alt="" width="191" height="94" /></a><p class="wp-caption-text">Click on the image to register.</p></div>
<p>If you&#8217;d like to learn more on how using the lessons learned in social can work for you in mobile, you can view our webinar, <strong><a href="http://na-m.marketo.com/lp/kontagent/Social-to-Mobile_Webinar_kScope_FollowUp.html?channel=kscope" target="_blank">From Social to Mobile: A Playbook for Building Successful Games</a></strong>. We have an expert panel lined up, and will discuss the challenges of developing games and applications in mobile that didn&#8217;t exist in social, as well as provide tips and tricks for monetizing that you can use to improve the profitability of your mobile apps.</p>
<p>&nbsp;</p>
<p>&nbsp;</p>
<p><span style="font-size: x-small;"><br />
<span style="color: #999999;">Republished from:</span><br />
<span style="color: #999999;">Social Times:</span> <em><a href="http://socialtimes.com/how-lessons-learned-in-social-will-give-you-a-head-start-in-mobile_b87687" target="_blank">How Lessons Learned in Social Will Give You a Head-Start in Mobile </a></em><br />
<span style="color: #999999;">Gamasutra:</span> <a href="http://gamasutra.com/blogs/JoshWilliams/20120117/9254/Applying_Lessons_Learned_on_Facebook_to_Mobile_App_Development.php" target="_blank"><em>Applying Lessons Learned on Facebook to Mobile App Development</em></a><br />
</span></p>
<p>&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8211;</p>
<p><span style="color: #808080;"><a href="http://kaleidoscope.kontagent.com/wp-content/uploads/2012/01/Josh-Williams-2.jpg"><img class="alignleft size-thumbnail wp-image-1062" title="Josh Williams 2" src="http://kaleidoscope.kontagent.com/wp-content/uploads/2012/01/Josh-Williams-2-150x150.jpg" alt="" width="85" height="85" /></a>About the author: Josh Williams is president and chief science officer at Kontagent, where he oversees strategic revenue projects, data science and R&amp;D. A serial entrepreneur, Josh has led two successful start-ups to large exits (one in big data, one in gaming). Josh is an investor and loves collaborating with other entrepreneurs. </span></p>
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