
The ARM funnel shows a typical customer lifecycle, which is comprised of three stages: acquisition, retention and monetization.
Mobile app developers and marketers can gain a huge advantage by looking at the way social app developers scientifically build and optimize their games around customer data on social platforms. They use that data to learn about what is and isn’t working in their applications, and iterate quickly for increasingly stronger returns. From Acquisition to Retention to Monetization–the three stages in the ARM funnel–successful developers have created entire organizations around data-driven design at each level and across all facets of their businesses.
At Kontagent, we’ve witnessed firsthand the ARM funnel’s crucial role in the success of a large majority of studios that publish games on Facebook–and now on iOS and Android as well. Insights garnered from this model help to focus resources and marketing investment. And, having a perpetual flow of data and a supporting data science infrastructure (with the expertise to act on it), has enabled game studies to acquire users more profitably. Teams of data scientists and developers at Zynga, Popcap, Crowdstar and Gaia, for example, have measured, iterated, tested and optimized relentlessly to acquire more users at better customer acquisition cost and with higher yield ratios than most. It’s no coincidence these are the same guys succeeding on mobile platforms as well. Continue Reading…
0